This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
In the current generation, there were only four descendants of the Mist—Karwenz, Glina, Reyne, and myself. What I originally expected was that I would be able to summon only Glina and Reyne.
However, when I decided to try my luck, I got an incredible result.
In a way, the summoned spirits of the Roland Sacred Sword could be said to be the exact copies of the person from when they were living, but Karwenz and I were obviously special cases. You could say that we technically weren't descendants of the Mist anymore. At the very least, I've reincarnated several times, and Karwenz wasn't even a human.
But the Roland Sacred Sword still managed to summon them, and the sight of those nostalgic figures caused me to catch my breath.