IronM
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hate to say it but i think he's was there for the kids.
story development-character design- world background. the author added nothing of his own to this story other than having the MC be control by the author like in the game where we play has the MC. and just follow the story, which explains the stability of updates. we all know these character, nothing is the authors. if the author made his own character than yea sure. but do something interesting. Because even now GI is still an developing story. you have the whole world of GI to write about and use but instead just copy and paste the story. that's something the author can do in the future. but now the author created nothing even if this's an fan-fic. which puts it in the low-ter of fan-fic
int should be perception like perception of time . the ability's to processed what you just see with your eyes. the FPS if you will. if you want to be a speed build and see the world in slowmo than all stats is the way to go. if you want to take IRL stats. if not than all agility and use a gun for op start.
Author is right about the muscle mass, and limit range of motion but the strength increase is at like a genetic level he's getting stronger but his mass is the about same. A person weight 180 can deadlift 380 with enhancement from the mana he still be 180 but can deadlift 3800
the story is common in a lot of Chinese novel, go back in time-> use knowledge to make big money and an head start+ op grow gear (maybe). an big bad event is gonna happened and need to get ready for that and that's about it. this is a fine story but an big problem that some story have and a lot of people don't like this. and that is by making other people(side character) weak to make the main character strong, For Example: MC spent hours trying to mastery the spear, but somehow he still got first boss kill and first dungeon, even in todays gaming world, people that rush or try rushing past the mobs/group of people at the start of an new game is very common, and they are hardcore players. so the facts that MC still get first kill bonus. is pushing the plot a bit too much. like the first boss kill can happened in like the first 10 hours of the game. base on how long MC took to level.
the chance of him getting the first kill is close to zero, pros and rich people know things, that normal people don't know. so the chance of someone creating a group or team of elite just to rush first boss, first class /class upgrades etc. is very high, instead of training a weapons mastery to max.
first time she turn into alex
this is 2nd time she turn in to alex btw
i wanted to give this an 2nd try but i just can't get past the 2nd ch, an OP skill right at the start of the game... i mean when i first see the title of this novel i though he's going to *build* a character that's tankey with lifesteal or some kind of sustain to keep the character alive but nooo. just give the MC an OP skill at start of the game and f it to everything else. an point that alot of author make a mistake is that this is an *video game*. And theirs something call balanced. you don't make some very questionable *Easter egg* type thing in the game and just give out OP thing for basically free. this is a big turn off for a lot of people(me included)