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The Mech Touch

After obtaining the Mech Designer System, Ves aims to create the greatest mechs in the galaxy! In the far future, the galactic human civilization has entered the Age of Mechs. The countless lesser powers of humanity have come to adopt mechs as their main weapons of war. Only a small number of humans have the right genetic aptitude to pilot these destructive war machines the size of buildings. Born to a military family in the edge of the galaxy, Ves Larkinson is one of the many people who lacks the talent to earn glory in battle. Instead, he became a mech designer. Helped by his missing father, Ves has obtained the mysterious Mech Designer System that can help him rise in the galaxy and beyond. His mechs based on the principles of life quickly allows him to rise to prominence. Powerful and highly compatible with mech pilots, his products have the potential to take the market by storm. However, success does not come easily, and countless challenges bar his ability to sell his mechs to a market eager for innovation! With the sins of the human race in the galactic arena slowly catching up, Ves must navigate the perils of the ultra-competitive mech market and maintain control over his growing organization of misfits. This is the golden age of mechs. This is the golden age of humanity. The question is, will it last? "Any challenge can be overcome as long as I design the right mech!" --Join The Mech Touch's unofficial Discord server! https://discord.gg/APB5KCU --Follow my Instagram and Twitter! https://www.instagram.com/mlduong https://twitter.com/MLDuong --Cover Art by Derek-Paul Carll (carlldpn) --The Mech Touch is an original webnovel written by ML "Exlor" Duong. The Mech Touch is mainly published on Webnovel.com and a select few platforms affiliated with the parent company of this website.

Exlor · SF
レビュー数が足りません
6552 Chs

Hyper Material Advancements

It was not necessary to use bad materials to make a good mech.

The skill of the mech designer could compensate for many of the shortcomings of inferior materials.

Yet there were hard limits to how extensively a mech designer could turn trash into treasure.

Any professional mech designer should be able to cobble together a functional mech out of terrible materials if it was necessary.

The mech designer would hate it, but it did not matter so long as they delivered.

Even so, almost every mech designer preferred to work with superior materials if they had a choice.

More powerful materials gave a mech designer more options. The mech in question could become extremely powerful in a single aspect, or achieve a balanced performance profile with a very high baseline.

Cost and resource scarcity prevented many mech designers from using as much expensive materials as they wished.