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Chapter 5: The 1st Dungeon

"Everyone get ready!!"

"Today's test is the real-world practical test and will be held in a D Rank Dungeon. Don't worry, because there will be 10 instructors, so most casualties will be avoided. You will start with a wooden sword and armour that will teleport you outside the dungeon after a fatal blow. You will all be teleported into a random spot in the dungeon and the person with the most monster kills and the murder or attempted murder of a person will result in a loss of points. The person with the most points at the end of the test will be awarded an epic weapon chest containing anything from grade E to grade SS. The test will end in 3 days and if you are teleported due to a fatal injury, your last remaining points will be your final score." said the exam administrator.

Beginner's Dagger (Common - Grade C)

Damage - +5

Artificial Sword created for use in training exercises and testing.

Ability: Measure, passive. shows the current ability and potential of a person in months.

Ability Cooldown: N/A

Durability: 1000

Temporal Armour (Common - Grade C)

Endurance - +7

This Leather Armour was created for the safety of rookie Ventors and was artificially created for a specific ability.

Ability: Safe Return, passive. Upon receiving a near-fatal move, you are teleported outside the dungeon.

Ability Cooldown: 2 Week

Durability: 1000

"May participants and instructors enter the dungeon. Spectators may go to the viewing lounge, to see the Venator rankings and live recordings to see the Venators fight." said the exam administrator.

"I'm in the tutorial again after so many years. This time I won't mess up. I was 30th in my last life and was a normal, ignored participant. This time, I will be 1st." I said

I had decided to not fight today since all the people were going to exhaust their energy and would have to rest the next day. Leaving a perfect chance for me to kill more monsters without the interference of others and higher rank monsters spawn every day letting me get higher points for each of the kills on the second day. I spawned in the northern plains that are blocked by huge mountains, but in that mountain is a cave that is perfect for a base. It went perfectly with my plans. The plains are a perfect hunting ground for me to kill the monsters and also set up traps. In the south was a beach where many many monsters don't spawn, in the east and center was a giant jungle that is hard to traverse, and the western desert which is like the north but there is no good place to set a base. It is also a place where exhaustion is common. It seemed that everyone would go to the north but as I said. It was blocked by a huge mountain. You needed to have a high-speed stat to traverse the insurmountable fence that is the mountain. Some spawned in the north that didn't want to be there simply due to being weak or feeling guilty for the unfair lead. Spawning in the north would feel like a miracle but there was also a drawback, the monsters here were twice as strong with no extra points for it.