This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
"I don't want to grow up…"
Every child has had such a thought. Adults couldn't understand the words of children, as the little ones had their own way of looking at the world that was drastically different from the more practical adults.
Scary demons would hide under the bed, a grandmother wolf would come when it became dark, and the story of the dragonfly and the rabbit would continue tomorrow. If they secretly shut their eyes, the fairies that lived in their shoes would help them complete their annoying homework, despite the fact that the payment was only some vile vegetable juice.
In the eyes of children, topics such as the end of the world were matters best left for adults. The worthiest topics of all were the fact that they had that disgusting celery for lunch today, Mary next door neighbout purchased another doll, and that Little Black from the blacksmith's enraged his dad and got beaten again.