This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Karo's skies were always a yellowish gray, and every day, endless sandstorms would rage against the city's barrier. Although the residents of the city didn't need to prepare against the wind and sand like they would need to if they were outside the barrier, it was only natural that the city's skies would darken as long as there was a sandstorm outside.
At such a time, Karo City's magical lights would all be lit, but Karo could no longer afford to use such a luxurious, resource-consuming item when supplies were limited, as the Earth Elemental Plane was recently cut off from the Mortal Plane. So, whenever the sandstorms occurred, the entire city would be pitch-dark and everyone would only be able to stay home and sleep.