This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Even the longest and darkest of nights would end, and no matter how cold the winter was, there would always be the spring, where life would be restored.
Yet sometimes, the morning following a long, dark night would bring not hope but despair. A snow-covered world wasn't always as beautiful as it sounded—it instead made the frozen corpses even more frightening to behold.
When the first rays of dawn burst through the skies, the people who had been fighting throughout the entire, difficult night noticed that it had finally reached a conclusion. The few who had survived to witness the dawn were definitely lucky enough to be called "favored by fate."