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Zenith Online: Rebirth of the Strongest Player

Death is sometimes not the end, and the zenith is empty. Legends rise and fall. Myths are born. Faced with death after a dismal fall from grace where glory, renown, and prominence were once found, Kieran's second chance is fueled by vengeance. It burns like a ruinous flame and drives Kieran's quest for power within and without. Though not an ingrate, he remains curious about why he returned to the past instead of dying. He has nothing but questions, but his death puts the beginning of his story into perspective, showing him that Zenith Online... is the beginning of the end — the end of the current Age. The zenith is empty and calls for someone to claim its throne, but to answer that call means to bear the consequences. Everything — especially choice — has a cost. Challenges lay in wait. The road to supremacy is wound in suffering, and to know the truth is to know madness. And so, the Maddened awakens...

ApexPen · Bandes dessinées et romans graphiques
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633 Chs

New Testament

Daily training with the Fiends was grueling work, but it was a rewarding struggle. Though he had been accepted by the Fiends with the Red Welcome, he had yet to face any of them in combat prior to the beginning of the training.

What they achieved was akin to forging bonds through adversity. 

It wasn't precisely that, but it followed the same logic. Each Fiend fought like they were fighting to the death, and Kieran reciprocated that sentiment, largely embodying the Way of the Fiend.

His faith in the Flame couldn't be compared to the supreme trust of the Fiends, but because he had begun to understand the meaning of Manic Integration, it grew easier to mimic or, at times, assimilate their behaviors as his own.

All of the followers carried the Mark of the Maddened, which Kieran still questioned. How could they bear the Mark that belonged to Argexes? Unless… was Argexes the Flame? 

But that didn't seem right.