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Top of the Wizard

In a world where rules are controlled by wizards, In a world close to other planes, eyed by greedy eyes,In a dark, bloody world of survival of the fittest and constant change,An ordinary person from another world embarks on a powerful journey of even transcending the peak through genetic modification.

RobertSmith · Fantaisie
Pas assez d’évaluations
142 Chs

Surprise

Logical analysis, operation speed, storage area increase, resource proportion occupied by simulation...

The detailed function list of the chip appearing in Raymond's vision made Raymond feel more and more wrong as he looked at it. Frowning, Raymond was completely stunned after comparing the original functions of the chip.

Because some new projects that could be analyzed were added to the chip's list, and the logical operation ability actually increased by up to 50%, which meant that from now on, the chip's operating speed would make a qualitative leap.

"Gene chip! Gene chip!" After thinking for a moment, the excited Raymond clenched his fists and finally understood. "The improvement of the entity's genes allows the chip's functions to continue to improve. The Earth Federation's ads were not fooling people!"

Raymond, who had realized it, sat in the chair and fell into memories of the Earth Federation, but he soon regained his composure and expelled these meaningless memories from his mind, refocusing his vision on the chip function list in his vision.

There used to be only one long-term analysis task queue, and now there were two tasks. Without hesitation, Raymond silently ordered, "List the gene chain changes as the top priority task!"

"Task established, added to task sequence 1 for analysis, estimated completion time 237 hours and 21 minutes."

Seeing the countdown start after the chip task was established, Raymond narrowed his eyes and viewed the data of the entity.

Strength, agility and physique have been greatly improved, but the abnormal increase in physique worried Raymond.

Wood attribute wizards usually have a greater increase in strength or agility when promoted, but the chip's database on this knowledge is extremely scarce, so Raymond soon gave up struggling with this issue helplessly.

Raymond viewed the data item by item, but when he viewed the data on his body cells, a trace of joy appeared on his face.

Although the cell nuclei were enveloped in unknown red substances, all of Raymond's body cells were full of vibrant vitality, completely different from the abrupt decline when he took the "Dream Water" before.

Staring blankly at the cell life span given by the chip, Raymond soon mumbled to himself, "217 years..."

The greatly increased lifespan also proved Raymond's successful promotion from another aspect. Excited, Raymond quickly browsed the data collected by the chip and immediately accessed the level 3 spell that had been stored in the chip storage area.

But as the content of this level 3 spell entered his memory area, Raymond frowned and finally understood the difference between formal wizards and apprentices.

The level 0 to 2 spells that apprentices could learn were all spells that could be released by drawing on one's magic power by chanting spells or projecting one's spiritual power according to the requirements of the spell.

However, the casting of a level 3 spell required first building a permanent spell model and then consuming the caster's magic power value to infuse magic power into the spell model according to the energy channels of the spell model before the level 3 spell could be cast.

And level 3 spells required much more magic power. Referring to the standard of level 2 spells, the magic power required for level 3 spells was almost twice that of level 2 spells!

After transmitting the content related to level 3 spells into the memory area for sorting, Raymond waved his fingers and silently began to build his first level 3 spell model.

This level 3 spell, which was used by the Wizard Academy to test students for promotion, was the lowest level in level 3 spells. It was like an aggregation of triangular and elliptical patterns. As the energy channel of this spell was constructed in Raymond's brain, the level 3 spell model was quickly constructed by Raymond.

His lips moved slightly, and as the abstruse spell came out, the magic power bursting from Raymond's fingers quickly infused into the spell model, and a bright light ball appeared before Raymond.

Illumination Spell (Improved Version) - Spell Level 3.

Consumption: Spirit 20, Magic 7.

Effect: Form a light source to illuminate a range of 30 meters.

Casting time: Within 3 seconds (casting fails if over time limit).

Disadvantage: Disappears immediately upon any attack.

Prohibition: Use carefully in combat zones to avoid concentrated attacks from underground creatures.

Sweat appeared on Raymond's forehead after successfully releasing this spell. He quickly canceled the spell. Because this spell was an improved version provided in the underground world combat zone, special instructions were given to prevent the caster from misusing it in the underground world.

Next, Raymond recast all the spells he had mastered before. The Wizard's Eye and Wizard's Touch spells, being auxiliary in nature, did not show much change after being cast.

However, his mastered level 0 spell "Ice Spike" and the improved level 2 spell "Death Coil" showed considerable changes.

Especially the improved level 2 spell "Death Coil". According to the increase in the power of the spell due to Raymond's spiritual power after promotion, the power originally should have reached four times the initial power. But to Raymond's disappointment, after casting this spell, although the vine appearing in front of him became thicker, tougher and much stronger, Raymond felt that the increase in the power of this spell should not be so great.

But lacking comparable data, Raymond's chip could not give an accurate judgment. The only intuitive thing was a slight decrease in the magic power consumed by this spell.

Unable to accurately test the increase in the power of the spell in the room, Raymond gave up his doubts about this issue and recalled Mrs. Octavia's spell overlay technique.

The originally abstruse and incomprehensible content did become easier to understand after Raymond's promotion.

It turned out that Mrs. Octavia's spell overlay technique was to cleverly overlap the original energy channels when building the spell models of two or more spells of the same type, fusing or juxtaposing similar energy channels to form an improved spell model.

"Overlaying spell models of the same type gives a single spell the abilities of several spells," Raymond exclaimed greatly after comprehending Mrs. Octavia's spell overlay technique. "Aside from increasing power, this technique would be extremely powerful in actual combat!"

But unfortunately, the few spells Raymond had mastered did not belong to the same attribute, so he did not have the opportunity to verify Mrs. Octavia's technique for the time being...