*Well yes! You can draw beginner level rune with your sketching art for now. After you evolve your painting level, you can draw more complex runes! So hurry up and level up!* encouraged the system.
"Btw will I be able to draw runes on any rune paper or it will be possible with system scroll?" asked Sam again.
*If you practice hard, then you will have a 70% probability to draw it on system scroll while 40% on any rune scroll as a novice. The proficiency will increase with your practice.* replied the system.
Surprisingly, the system had a mild voice while it was explaining Sam. Even Sam was shocked at that!
"Oh cool! I might as well try to draw some other things like inanimate objects. Will that work?" inquired Sam.
*Host can try them out himself!* replied Sam.
Sam got energetic at the reply but soon his smile vanished.
"Erm..eto.. how to draw rune?" asked Sam embarrassingly.
*Hehe..so the host finally realizes it. The host can buy basic rune material from any store or you can check the system store!* replied the system mockingly.
Only then Sam remembered about notification of refreshed system store! He quickly opened his system store to find various system products.
*System Store—
1. Paper Scroll: Used for sketching.
Cost: 5 scroll/ 1 system point.
2. Energy drink(applicable till level 10):
— Available in Cola, Strawberry, Pineapple flavour. It recovers endurance. Can be used once for each type in a day.
a. Cost: 200 system points per bottle.
Effect: Recovers endurance by 30 points.
b. Cost: 500 system points per bottle.
Effect: Recovers endurance by 60 points.
c. Cost: 1000 system points per bottle.
Effect: Recovers endurance by 100 points.
Note: More flavours and higher-level drinks will be available later for a better user experience!
3. Health capsule(applicable till level 10):
—Enriched in organic herbs, vegetables, fruits. It naturally melts in your mouth without the intake of water. It recovers health(HP). Unlimited use!
a. Cost: 200 system points per capsule.
Effect: Recovers health by 30 points.
b. Cost: 500 system points per bottle.
Effect: Recovers health by 60 points.
c. Cost: 1000 system points per bottle.
Effect: Recovers health by 100 points.
4. Healing lotion (applicable till level 10):
—Enriched in organic herbs and fruits extracts and other minerals. It heals critical and light wounds when applied directly to it. Unlimited use!
a. Cost: 200 system points per lotion bottle.
Effect: Cures injuries by 30 points.
b. Cost: 500 system points per lotion bottle.
Effect: Cures injuries by 60 points.
c. Cost: 1000 system points per lotion bottle. (Use in case of critical injuries only)
Effect: Cures injuries by 100 points.
Note: Higher-level lotions will be available later for a better user experience!
5. Speed boost drink(applicable till level 10):
— Available in Cola, Strawberry, Pineapple flavour. It boosts speed for an hour. Can be used once for each type in a day.
a. Cost: 200 system points per bottle.
Effect: Boost speed by 30 points.
b. Cost: 500 system points per bottle.
Effect: Boost speed by 60 points.
c. Cost: 1000 system points per bottle.
Effect: Boost speed by 100 points.
Note: More flavours and higher-level drinks will be available later for a better user experience!
6. Strength booster drink(applicable till level 10):
— Available in Chocolate, Vanilla, Strawberry flavours and enriched in proteins and vitamins. It gives a strength boost for an hour. Can be used once for each type in a day.
a. Cost: 200 system points per bottle.
Effect: Boost strength by 30 points.
b. Cost: 500 system points per bottle.
Effect: Boost strength by 60 points.
c. Cost: 1000 system points per bottle.
Effect: Boost strength by 100 points.
Note: More flavours and higher-level drinks will be available later for a better user experience!
7. Brain boosting juice(applicable till level 10):
—Enriched in organic herbs, fruits and other natural mineral treasures. Slightly bitter to maintain the original efficiency of the herbs. Gives a boost to intelligence for an hour. Can be used once for each type in a week!
a. Cost: 200 system points per bottle.
Effect: Boost intelligence by 30 points.
b. Cost: 500 system points per bottle.
Effect: Boost intelligence by 60 points.
c. Cost: 1000 system points per bottle.
Effect: Boost intelligence by 100 points.
Note: Higher-level drinks will be available later for a better user experience!
8. Small lucky amulet: Increases luck at some specific situation by 20 points when it is worn.
Cost: 2000 system points.
9. Common grade crossbow: Similar crossbow is available in the host's world, but it is more sturdy and made of better material and has greater craftmanship. Enough to kill till level 10 beings.
Special offer: 100 arrows free at first buy.
Cost: 2000 system points and 200 system points for every 500 arrows.
10. Common grade spear: Similar spear is available in the host's world, but it is more sturdy and has greater craftmanship. Enough to kill till level 10 beings.
Available in different materials. Click to check below >
Cost: 3000-4000 system points.
11. Common grade sword: Similar sword is available in the host's world, but it is more sturdy and has greater craftmanship. Enough to kill till level 10 beings.
Available in different materials and designs. Click to check below >
Cost: 3000-4000 system points.
12. Common grade knuckles: Made of meteorite. Extremely sturdy.
Special effect: Increases strength by 10% when equipped.
Cost: 5000 system points.
13. Basic Rune guide: It contains level 1 to level 5 runes in more detail and precise than any basic rune book in the host's world. The host can clarify it if the host has doubts.
14. Guidelines to improve sketching: The host's sketching is terrible and takes too much time! This book will guide to improve it. With it the day where the host can instantly draw a perfect sketch is near! So do buy it!!
Cost: 5000 system points.
15. Sketching practice book: Practice makes sketching perfect! It contains sketching of various famous painters all over the host's universe. The host can check them and demo practice them!
Part 1 cost: 2000 system points.
Part 2 cost: 4000 system points.
Part 3 cost: 6000 system points.
16. Small flash card: Flash it and teleport by 200 metres in a flash!
Cost: 2000 system points.
17. Turtle shield card: When it is used it forms a shield for 5 minutes. Able to hold level five full strikes of level 10 being.
Cost: 3000 system points.*
Sam was amazed to see the list!
But soon after his face contorted...
They were...
.
.
so... costly!!!!!!
......
VOTE!! VOTE!! VOTE!!