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Star Wars: Balance Breaker

When a Mutant from Earth (Based on my original novel) gets killed in a freak accident, the universe decides to give them a second chance. They are teleported to Zakuul during the Outlander's escape and are left with a system to guide them and their old mutant abilities. How will Max thrive in this new galaxy, will he become a tyrant or peace keeper? Murderer or protector? Friend or Foe?

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Escape Mk2

A large portal quickly opened and closed above the Spire on Zakuul, the city itself was dealing with the Outlanders escape and failed to notice the man that fell through the portal and landed in a Sky trooper factory. As the man struggled to his feet a noise rang out in his head:

*Hello, Max, my name is Maggy and I'm a complex system that was designed by the Mutant known as Zero. It seems that you were implanted with a modified version of me before you were dropped into this Galaxy. Please stand by as my databases need to be updated to accommodate the new information that has been uploaded to them.*

Max finally able to stand up straight, confusingly scanned his surroundings, the room around him was unlike anything he had seen before, the capsules to his side contained some kind of robot. As Max approached them Maggy screamed *Stay away from the capsules, the information I have processed says that they contain a type of droid that is used for military purposes and we should not be here. Need I explain anymore?*

Max staggered back from the capsule and asked" Maggy, help me, what should I do?"

*The basic information I have been able to process, says we are on a planet known as Zakuul and someone known as the Outlander has escaped custody and is on the run. We may want to leave the factory before the droids wake up and we are caught in the crossfire. While you are on the move I will display, the abilities and stats you have been given by the universe to survive in this new place with*

Max's Status

Name: Max

Age: 23 (Can't Age)

Race: Mutant (Prime)

Level: 1 (0/500 Exp)

Stats: Strength: 20 charisma: 25 Agility: 20 Intelligence: 40 Willpower: 30

Class:

Mutant Prime Lvl1 (0/500 Exp): A mutant that came into contact with a piece of the crystal, causing more extreme mutations to occur in their bodies. They can move at an extremely fast pace, can take any hit without going down and have an unnatural health regeneration ability. For some reason, the primes can't physically age as their cells never die, this allows them to keep their youthful appearance much to the envy of those they come across.

Balance Breaker Lvl1 (0/500 Exp): The host has been selected to be the guardian of the Universe, whether that be to tear down what is established and rebuild or protect what is still here. The universe trusts the Balance Breaker to do so while gaining significant influence over the events that occur with the Galaxy. As such the Balance Breaker has access to skills and powers that will help it keep its foes in check as they move forward with their plans.

Skills: Blaster Mastery C (0/1000 EXP) Force Negation C (0/1000 EXP) Force Mastery: F (0/100)

Light Side Mastery F (100) Dark Side Mastery F (0/100) Neutral Force Mastery: (0/100)

Quick Learner A (0/20,000)

Abilities: Force Cloak C: (0/1000 Exp) Marksman's Aim C: (0/1000 Exp)

*Explanation of your skills follows this brief explanation of the Force. The Force appears to be like magic in our old world. It will allow you to manipulate the physical galaxy with your mind, there appear to be 3 main schools of force for you to master. They are the Dark side taught by the Sith Empire, the Light side taught by the Jedi and the neutral side that is taught here on Zakuul. Currently, you do not have access to the force as you have not begun studying it in any capacity, I recommend finding someone to teach it to you as soon as possible. Next is an explanation of your skills and abilities.*

Blaster Mastery: This refers to your mastery of the Blaster, at higher levels, you will be able to reload and aim more efficiently as well as use a more customised fighting style than what is currently imprinted in your mind.

Force Negation: As a balance breaker, the universe has granted you a skill that will reduce the effects of the force on you and your body. As the skill levels up is may be possible to create a domain like an effect where you can reduce the effects for your allies as well.

Force Mastery: This refers to your mastery of the force in general, the three schools have a level as well however this one refers to your general connection to the force and how well you can manipulate it to your needs.

Quick Learner: You gain experience 2x quicker than anyone normal would, allowing you to catch up on skills that you may not have but need going forwards.

Force Cloak: This allows the user to use the force to hide their presence from those around them. Currently can't be used as you don't know how to use the force.

Marksman's Aim: Times slows so that the next shot from your blaster can hit a critical spot on your enemy. Higher levels will allow you to hit more targets in quick succession.

Max stood there stunned by the amount of information that he had just absorbed, he turned to his side and saw a gun that he assumed was a blaster and he picked it up and ran out of the factory and towards what he assumed was a power plant.....

2 years late but hey I'm back...

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