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Fallout 4: Rebirth At Vault 81

If you wanted to read 20 Chapters ahead, be sure to check my Patreon!!! Go to https://www.patreon.com/Tang12 _________________________________ Sico has always been hospitalized since he was a kid because his body is very weak and the doctor doesn't know what the reason is, so his parents always find a way to make him happy. They gave him a PS4 console to keep him from being bored and distracted. When he downloaded Fallouts, especially Fallout 4 it became his favorite game of all time but someday his body became deteriorated and became weak so he had to be bedridden. Because of that, he can not play his favorite game again and feels sad because of it. He asked his parent to cut his life support system so that he can rest in peace and when he slowly closing his eyes, he made a wish to be reincarnated in Fallout 4 world. Many people don't know because of that wish, a legend born in alternates Fallout 4 world.

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297. Clearing Area near Minutemen Plaza PT.1,

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As the night drew on, and the celebration continued, Sico found himself standing on the balcony once more, looking out over the Plaza. The lights from the houses and the sounds of celebration below filled him with a deep sense of fulfillment. The transformation of Minutemen Plaza was complete, but the work was far from over. There would always be new challenges, new threats, and new battles to fight. But for now, in this moment, Sico allowed himself to revel in the success of what they had built.

The sun had barely begun its ascent over the horizon when Sico called a meeting with his key lieutenants in the command center of Minutemen Plaza. The room was dimly lit, the only illumination coming from the soft glow of a few strategically placed lanterns and the first rays of dawn filtering through the windows. The air was thick with the smell of coffee and the subdued energy of people who knew the hard work was far from over.

Sico stood at the head of the table, his expression serious as he surveyed the faces of his trusted team—Robert, MacCready, Mel, and Cait. Each of them had been instrumental in the transformation of Minutemen Plaza, and now they were gathered to discuss the next crucial step: securing the surrounding area.

"Good morning," Sico began, his voice steady but firm. "First, let me commend all of you on the incredible work you've done to make Minutemen Plaza what it is today. But as we all know, our job isn't done yet. We've built something worth defending, and to do that, we need to make sure the area around the Plaza is safe."

He glanced around the table, meeting each of their eyes. "This means clearing out any hostiles—Raiders, Super Mutants, Ghouls, and whatever else might be lurking in the shadows. We can't afford to have threats this close to home."

Robert leaned forward, nodding in agreement. "I've been keeping an eye on the reports from our scouts. There are several hot spots in the area that need to be dealt with. The most immediate threat is a Raider camp about two clicks north of here. They're well-armed and have been harassing nearby settlements. We estimate their numbers to be around twenty, give or take."

Cait, her expression hard, chimed in. "I've heard about those bastards. They've been raiding caravans and extorting the farmers. They're ruthless, but not particularly smart. We take out their leaders, and the rest will scatter."

Sico nodded, acknowledging Cait's point. "We'll hit them hard and fast, take out their leaders, and drive the rest off. But we need to be thorough—no half-measures. I want that camp cleared out completely."

MacCready spoke up next, his tone more measured. "There's also a nest of Super Mutants to the east, about a mile out. Our scouts counted at least a dozen, but there could be more. They're holed up in an old pre-war factory. The place is a fortress—lots of cover, and they've fortified it with makeshift defenses. If we're not careful, we could walk right into a trap."

Sico's brow furrowed as he considered the information. "Super Mutants are a different beast entirely. We'll need to be strategic—use long-range weapons to soften them up before we move in. But we can't let them stay there. If they decide to attack, they could do serious damage."

Mel, who had been quietly listening, finally spoke. "There's one more thing. We've got a group of Feral Ghouls south of here, near the old highway. They're not as organized as the Raiders or Super Mutants, but they're dangerous in numbers. And there are a lot of them—at least thirty, maybe more."

A murmur of concern ran through the group. Feral Ghouls were unpredictable and relentless, a danger that couldn't be ignored. If they got too close to the Plaza, they could wreak havoc.

Sico took a deep breath, organizing his thoughts before laying out the plan. "Alright, here's what we're going to do. We'll split into three teams and hit each of these threats simultaneously. The longer we wait, the more time they have to organize or—worse—unite against us."

He pointed to the map spread out on the table, where Robert had already marked the locations of the enemy camps. "Robert, you and Cait will take a squad and deal with the Raider camp to the north. Hit them hard and fast. MacCready, you'll lead a team to the Super Mutant stronghold. Use sniper support and explosives to take out their defenses before moving in. Mel, you'll lead a team to clear out the Feral Ghouls to the south. Use the high ground and pick them off before they can swarm you."

Sico straightened up, his voice resolute. "I'll be moving between the teams, providing support where it's needed most. We do this right, and by nightfall, Minutemen Plaza will be the safest place in the Commonwealth."

The plan was set, and each of them knew their roles. The meeting broke up with a sense of determination, the room quickly emptying as the commanders went to brief their teams and prepare for the day's operations.

As the meeting adjourned, the commanders dispersed, each heading to their respective areas of responsibility to prepare for the impending operations. Sico lingered in the command center for a moment, studying the map and the markers representing the hostile forces surrounding Minutemen Plaza. The stakes were high, and he knew that every decision made today would have far-reaching consequences.

Sico exited the command center and stepped into the crisp morning air. The Plaza was already a hive of activity, with soldiers and civilians alike moving with purpose as they prepared for the day ahead. The transformation of Minutemen Plaza had instilled a renewed sense of hope in everyone, and it was clear that the people were ready to defend what they had built.

His first stop was the armory, where Robert and Cait were overseeing the preparation of weapons and ammunition for the strike on the Raider camp. The armory, once a cluttered and understocked storage room, had been transformed into a well-organized and fully stocked facility. Racks of rifles, shotguns, and energy weapons lined the walls, and crates of ammunition were stacked neatly in the center of the room.

Robert was in the middle of inspecting a line of laser rifles, checking their power cells and ensuring they were in peak condition. Cait stood nearby, her hands on her hips as she surveyed the selection of melee weapons—her preferred choice for close combat.

"Robert, Cait," Sico greeted as he approached. "How are the preparations coming along?"

Robert glanced up from his work, a determined look in his eyes. "We're just about ready, General. We've got a squad of ten handpicked men and women for the assault. Everyone's equipped with laser rifles and plenty of ammo. We've also got a couple of rocket launchers for dealing with any heavy resistance."

Cait picked up a spiked baseball bat, twirling it experimentally before slinging it over her shoulder. "These Raiders won't know what hit 'em. We're going in hard and fast—take out their leaders, and the rest will fall apart."

Sico nodded in approval. "Good. Remember, speed and surprise are our biggest advantages. Hit them before they can organize a defense."

Robert gave a sharp nod, his attention already shifting back to the task at hand. "Understood, General. We'll make sure they don't get a chance to regroup."

Satisfied with the progress, Sico left Robert and Cait to finalize their preparations and headed toward the barracks, where MacCready was rallying his team for the assault on the Super Mutant stronghold. The barracks, located in the military sector, had been repurposed from an old warehouse into a functional and efficient living space for the soldiers. The air inside was thick with the scent of gun oil and sweat, the sounds of last-minute preparations echoing off the walls.

MacCready was in the middle of briefing his team, a mix of seasoned veterans and newer recruits who had proven themselves during the recent training exercises. A large map of the area was spread out on a table in front of him, with detailed markings indicating the known positions of the Super Mutants and their defenses.

"Listen up," MacCready was saying as Sico entered the room. "These Super Mutants aren't like the Raiders. They're tough, and they're smart enough to use cover and fortifications to their advantage. We're going to soften them up with long-range fire—snipers and explosives—before we move in. Keep your distance, and don't let them close the gap. If they do, you're in for a world of hurt."

Sico approached the group, and MacCready paused, giving him a respectful nod. "General, we're just going over the plan. We've got two sniper teams ready to set up on the high ground overlooking the factory. They'll provide cover while we move in with the main force."

One of the snipers, a young woman with a determined look in her eyes, chimed in. "We've got clear lines of sight on their main defenses. As soon as we start taking out their sentries, they'll know we're coming, but we'll have the advantage of surprise."

Sico leaned over the map, taking in the layout of the Super Mutant stronghold. The factory was an imposing structure, with multiple entry points and several fortified positions. It was clear that the Super Mutants had turned the place into a fortress, but Sico was confident in MacCready's plan.

"MacCready, you've got a solid strategy," Sico said, looking up at his lieutenant. "Use the snipers to take out as many of them as you can before moving in. And be careful—Super Mutants are unpredictable, and they'll use any opportunity to turn the tables on you."

MacCready nodded, his expression serious. "We'll be ready, General. We've got enough firepower to take them down, and the team's been trained to work together. We won't let those mutants get the better of us."

Sico clapped MacCready on the shoulder, a gesture of both support and confidence. "I know you won't. I'll be keeping an eye on your progress. Good luck."

Leaving the barracks, Sico made his way to the southern edge of the Plaza, where Mel was overseeing the preparations for the operation against the Feral Ghouls. The terrain to the south was rugged, with the remnants of the old highway cutting through a landscape of crumbling buildings and overgrown vegetation. The Ghouls had made this area their home, drawn by the decaying structures and the sense of abandonment that lingered in the air.

Mel was standing with a group of soldiers near a makeshift command post, his face set in a look of grim determination. The soldiers were busy loading their weapons and checking their gear, the tension palpable as they prepared to face the unpredictable and relentless Feral Ghouls.

"Mel," Sico called as he approached, drawing the attention of his long-time friend and comrade.

Mel turned, his expression softening slightly as he saw Sico. "General. We're getting ready to move out. The Ghouls have been congregating around the highway, and our scouts have reported increased activity in the area. We're looking at a large group—thirty, maybe more."

Sico frowned, considering the potential danger. "That's a lot of Ghouls. We'll need to be smart about this. Use the high ground to your advantage, and don't let them get too close. Once they start swarming, it's hard to keep them at bay."

Mel nodded, his eyes scanning the horizon as if he could already see the horde of Ghouls in the distance. "We've got a good plan. We'll use the old overpass as a vantage point and pick them off from there. If they try to rush us, we'll have plenty of firepower to keep them back."

One of the soldiers, a grizzled veteran with a scar running down his cheek, spoke up. "We've also set up some traps along the highway—mines and tripwires. If the Ghouls come at us in force, they'll hit those first."

Sico felt a surge of confidence in his team's abilities. "Good thinking. Those traps will buy you time to take them down before they can reach the Plaza. Just make sure everyone stays focused—Ghouls can be tricky, and they won't hesitate to exploit any mistake."

Mel gave a grim smile. "We won't make any, General. We'll clear them out and make sure they don't come back."

Satisfied that Mel's team was ready, Sico stepped back, taking a moment to survey the preparations across the Plaza. The operations were complex and dangerous, but he had faith in his people. They were strong, determined, and—most importantly—they believed in what they were fighting for. Minutemen Plaza had become more than just a stronghold; it was a symbol of hope and resilience in a world that had seen too much despair.

As the sun continued its ascent, casting a warm golden light over the Plaza, Sico moved to the command center to coordinate the operations. The radios were already crackling with the voices of his commanders, each team reporting their status as they prepared to move out. Sico felt a sense of calm wash over him—a feeling that, despite the dangers ahead, they were ready for whatever came their way.

He took a seat at the central console, where a large map of the area was displayed. Markers indicated the positions of the hostile forces, as well as the planned movements of the Minutemen teams. Sico adjusted his headset and prepared to issue the final orders.

"Alright, everyone," Sico's voice crackled over the radio. "This is it. We've prepared for this, and now it's time to put our plan into action. Remember your training, watch each other's backs, and stay focused. We're doing this to protect everything we've built. Let's show them what the Minutemen are made of."

One by one, the voices of his commanders came through the radio, confirming their readiness.

"Robert here. North team is ready. We'll hit the Raider camp hard and fast."

"MacCready, east team standing by. Snipers are in position. We'll soften up those Super Mutants before moving in."

"Mel, south team ready to move out. We've got the high ground and the traps set. Those Ghouls won't know what hit 'em."

Sico took a deep breath, steadying himself for the task ahead. "Alright, move out. Let's bring our people home safe."

The operations had begun, and as the teams moved into position, Sico watched the map intently, his mind focused on the task at hand. There was no room for error—not when so much was at stake. But he had faith in his people, and in the end, that was what mattered most.

The radio continued to buzz with activity as the teams advanced toward their targets, the tension in the air growing with each passing minute. Sico knew that the next few hours would be critical, but he also knew that they were ready. They had trained for this, planned for this, and now it was time to execute.

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• Name: Sico

• Stats :

S: 8,44

P: 7,44

E: 8,44

C: 8,44

I: 9,44

A: 7,45

L: 7

• Skills: advance Mechanic, Science, and Shooting skills, intermediate Medical, Hand to Hand Combat, Lockpicking, Hacking, Persuasion, and Drawing Skills

• Inventory: 53.280 caps, 10mm Pistol, 1500 10mm rounds, 22 mole rats meat, 17 mole rats teeth, 1 fragmentation grenade, 6 stimpak, 1 rad x, 6 fusion core, computer blueprint, modern TV blueprint, camera recorder blueprint, 1 set of combat armor, Automatic Assault Rifle, 1.500 5.56mm rounds, power armor T51 blueprint, Electric Motorcycle blueprint, T-45 power armor, Minigun, 1.000 5mm rounds, Cryolator, 200 cryo cell, Machine Gun Turret Mk1 blueprint, electric car blueprint, Kellogg gun, Righteous Authority, Ashmaker, Furious Power Fist, Full set combat armor blueprint, M240 7.62mm machine guns blueprint, Automatic Assault Rifle blueprint, and Humvee blueprint

• Active Quest: -

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