This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
When mentioning mages, most people would think about mage towers that reached the clouds, orderly libraries, wondrous automatic magical tools, elegant mage robes, long beards that represented wisdom, and, of course, eyeglasses.
Actually, I've never seen any mage that could do all of the above—no—I should say that I've seen incredibly few mages who could keep their places clean and tidy.
In fact, most mages' laboratories were chaotically messy, with books haphazardly stacked everywhere and unwashed experimental test tubes letting off a disgusting stink. If there were some that weren't cleaned for far too long, then it was even considered normal to see some magical beasts or slimes as well.
"Aren't there self-moving brooms or puppets that can automatically clean the bookshelves?"