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Experimental Log of the Crazy Lich

This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.

Angry Squirrel · Fantaisie
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841 Chs

Chess Match

Éditeur: Pranav

The battle wasn't going well for the humans. Not a single person was optimistic.

The main strategic objective was once again the former docks of Kagersi, which was currently submerged under more than ten meters of water. The Sea Tribe called this place the "Land of the Dragon's Death" as the SemiGod Hydra's blood had once flowed here and Hydras were considered a species of Dragon. The remnants of the Hydra's blood would be toxic to any ordinary lifeform, but sea beasts would find it incredibly alluring. This was why large numbers of huge sea beasts gathered here.

More than ten nearby former Kagersi street districts full of Sea Tribe members would have to be killed off to reach this location. And the Sea Tribe's backup would arrive once the fighting reached a stalemate.