As the focus of the meeting shifted to Damien, Mark's father and the head of Blue Star Interactive's technology division, he adjusted his glasses and rose to address the room. His calm demeanor reflected years of experience in engineering and development.
"Thank you for the opportunity to speak," Damien began, his voice steady and measured. "Over the past few months, my team and I have been working on several initiatives to strengthen Blue Star Interactive's technological foundation and open new revenue streams. Today, I want to touch on two key areas: the recently launched sound chip and the console we've begun developing."
He glanced around the room, ensuring he had everyone's attention. "First, the sound chip. With the help of Daniel Williams and David Henry, we've successfully partnered with a manufacturing firm to bring this chip to market. It was designed exclusively for the console, PC, and arcade markets, providing high-quality audio processing that meets modern gaming standards. Its advanced capabilities include multi-channel audio, dynamic sound effects, and compatibility with a wide range of hardware platforms."
Daniel leaned forward, a faint smile on his face. "I can attest to that. The chip has already garnered interest from several arcade manufacturers and smaller console developers. Damien, can you elaborate on the sales numbers so far?"
Damien nodded. "Of course. Since its release, the chip has sold over 20,000 units across all markets, generating approximately $1.2 million in revenue. We've also established licensing agreements with two additional manufacturers, which will further expand its reach in the coming months."
There was a murmur of approval around the room, and Damien took a moment before transitioning to his next point.
"Now, onto our console development," he continued. "This project aims to eliminate Blue Star reliance for third party distribution on console, and I've recently had the opportunity to bring it to life. I reached out to several of my old colleagues from the engineering world—experts in hardware and software design—and they've joined me in creating a dedicated console for Blue Star Interactive."
Alex's eyes lit up with some excitement, and even Mark and Michael seemed intrigued by this revelation.
"The console is currently in the prototype phase," Damien explained, "but our vision is clear: we aim to create a platform that delivers high performance, ease of development for studios, and affordability for consumers. To achieve this, we're focusing on several key features."
He held up a hand, counting off points. "First, the console will utilize a custom chipset, including our sound chip, to deliver unmatched audio and visual fidelity for its time. Second, we're designing it to support both physical cartridges and CDs, offering flexibility for developers. Third, the system will feature a streamlined operating system, allowing for faster boot times and easier navigation. And lastly, we're incorporating a port for modem connectivity to experiment with early forms of online play."
David raised an eyebrow. "That's quite ambitious, Damien. How long do you expect this to take?"
Damien smiled faintly. "We've set a three-year development timeline. By the end of that period, we aim to have a finished product ready for market testing. This timeline allows us to ensure quality while staying ahead of technological trends. However, I'd be remiss if I didn't mention that such a project requires substantial funding."
Daniel spoke up, his tone pragmatic. "I'm sure you're aware that investors will need more than just a promise of innovation. Do you have a strategy to secure the resources you need?"
Damien nodded. "Absolutely. Alongside our existing revenue from the sound chip, I've been exploring potential partnerships with other tech companies and manufacturers. Furthermore, once we have a more refined prototype, we plan to showcase it at industry events to attract interest and support."
Duke, leaned back in his chair, folding his arms. "And what makes you confident that this console will succeed against established players like Nintendo and Sega?"
Damien didn't hesitate. "Our strength lies in innovation and adaptability. While those companies are focused on their established ecosystems, we have the freedom to experiment and push boundaries. By the time our console is ready, we'll have learned from their successes and failures, positioning ourselves as a unique alternative in the market."
The room buzzed with cautious optimism. Damien's confidence and clear vision inspired respect, even from the skeptics.
"Thank you, Damien," Daniel said, leaning back in his chair. "This console project has the potential to elevate Blue Star Interactive to a new level. I look forward to seeing how it progresses."
Damien took his seat, feeling a mixture of relief and excitement. The journey ahead was daunting, but the opportunity to shape the future of gaming kept his determination strong.
---
Closing Presentation
As the meeting continued, Duke rose from his seat and approached the front of the room. Despite his young age, he exuded confidence, a testament to his determination to prove himself in a room filled with seasoned professionals.
"Good afternoon, everyone," Duke began. "Today, I'm excited to share with you what I've been working on over the past 8 months —a project that I believe will revolutionize how we interact with the internet once in goes public. I call it Blue Space."
He clicked a button, and the screen behind him displayed a side-by-side comparison of the current internet search landscape versus Blue Space's interface.
"Currently, navigating the internet is like trying to find a needle in a haystack. Search engines are clunky, lack precision, and often yield irrelevant results. Blue Space changes that."
Duke gestured to the screen. "On the left, we see a typical search query: 'arcade games in New York.' The results are fragmented, with many irrelevant links. Now, on the right, we have Blue Space performing the same search. Our engine uses advanced algorithms to prioritize relevance and context, displaying local arcades, reviews, and even related articles."
He demonstrated the difference live, typing a query into each system. The room watched as Blue Space returned organized, accurate results within seconds, while the current system took longer and presented disorganized links.
"The backbone of Blue Space is its indexing technology," Duke continued. "We've developed a system that scans, categorizes, and ranks web pages based on a set of dynamic parameters. It's not just faster—it's smarter."
Jared leaned forward, visibly intrigued. "That's impressive, Duke. But how do you plan to monetize this when it goes public?"
Duke nodded, prepared for the question. "Great question. Our monetization strategy has three pillars. First, we'll introduce sponsored search results—businesses can pay to have their sites appear at the top of relevant searches. Second, we'll license our technology to other companies, allowing them to integrate Blue Space into their platforms. Finally, we plan to implement targeted advertising based on user preferences, though we'll ensure it's non-intrusive."
"Have you considered how to educate the public on using this tool?" Daniel asked, leaning forward.
"Of course," Duke replied. "We're planning a comprehensive marketing campaign. This includes a combination of educational videos, partnerships with schools and libraries, and promotions targeting early internet adopters. The goal is to position Blue Space as the go-to tool for anyone navigating the web."
The room buzzed with approval as Duke concluded his presentation.
---
Next, Harry, the head of Fire Foxx Production Studio, stepped up to deliver the quarterly earnings report for Noir Tranding's entertainment division.
"Thank you, Duke," Harry began, flipping through his notes. "Let's shift gears to entertainment. I'll start with our TV series lineup, which has seen incredible traction this quarter."
He gestured to the screen, which displayed a list of the studio's ongoing projects.
Television Series:
Who Wants to Be a Millionaire is currently on its fourth episode of the first season, drawing in substantial viewership.
Friends is now airing its eighth episode, steadily building a loyal audience.
Law & Order will release its pilot episode in two days, aiming to captivate fans of crime drama.
The Fresh Prince of Bel-Air, starring raising hip-hop sensation Will Smith in his television debut, will release its pilot episode next week.
The X-Files began production three days ago, with a planned premiere later next year.
"The diversity in our lineup is paying off," Harry remarked. "From game shows to sitcoms to crime dramas, we're capturing a wide audience."
Film Projects:
Saw, a psychological thriller, is set to be showcased to various major to studios in Hollywood within two days from now. Early feedback internal screen has been overwhelmingly positive, and we anticipate a strong box office opening. Once we find the film a major distributor to help market the movie.
Upcoming Developments:
"We're also rebranding our UK channel station into The History Channel, set to launch early next year," Harry continued. "This move aligns with our strategy to diversify our offerings and tap into educational content—a market that's currently underexplored in mainstream television."
He closed with financial highlights, noting the consistent revenue growth across both television and film sectors.
"As you can see, Fire Foxx Production Studio is positioned for continued success. With our current projects and future initiatives, I'm confident we'll maintain our upward trajectory."
The room erupted in applause as Harry stepped back, concluding the presentations for the day.
As Harry concluded his presentation, the room buzzed with murmurs of approval. Fire Foxx Productions was making remarkable strides, and the potential of its upcoming projects was evident. Harry's composed demeanor and the weight of his accomplishments lent the perfect closing note to the meeting.
Daniel rose from his seat, signaling the end of the gathering. "Gentlemen," he began, his tone warm yet commanding, "I want to thank each of you for your insights, your dedication, and your vision. What we've heard today is a testament to the incredible talent in this room. From groundbreaking games to cutting-edge technology and transformative media projects, we are all pushing boundaries in our respective fields."
He glanced at the young founders of Blue Star Interactive. "Alex, Mark, Michael—you've all shown wisdom and creativity beyond your years. The future is bright because of leaders like you. And to all of our partners and contributors, your expertise and commitment continue to shape what we're building together."
The shareholders nodded in agreement, their collective sense of purpose renewed.
"As we move forward," Daniel continued, "let's keep this momentum alive. Whether we're innovating in entertainment, developing new technologies, or setting the foundation for the next big thing, remember that we're part of something greater. The work we're doing today will shape industries for years to come."
He smiled, his voice now more casual. "Let's all keep working hard, collaborating, and most importantly, dreaming big. The best is yet to come."
The meeting concluded with a round of applause as people began gathering their notes and exchanging thoughts about the presentations. Daniel shook hands with Harry and then with Damien, congratulating them both on their progress. The room gradually emptied, leaving behind the energy of shared ambition and excitement for the future.
The Drive Back Home
It was just past 5:30 p.m. when Oliver Williams pulled the well-worn Toyota Land Cruiser into the driveway of their condo in Brownsville. The engine hummed to a stop as Alex and Duke climbed out, their expressions light and casual.
"Well," Oliver said as he stepped out, straightening his blazer. "That went smoother than I expected. Your uncle Daniel seems impressed with how things are shaping up."
Alex shut the passenger door with a satisfied grin. "I think the numbers from Castle Wolfenstein 3D really did the heavy lifting. It's hard to argue with $1.4 million in sales."
Duke adjusted the strap of his backpack, a faint smirk tugging at his lips. "And Michael handled his part well. The expansions and Grand Theft Auto progress really gave them something to look forward to."
"Don't sell yourself short, Alex," Oliver added, locking the car. "Your pitch for Mortal Kombat held its own. Daniel's concerns about the violence were valid, but I think you addressed them convincingly."
Alex shrugged, glancing up at the dimming sky. "It's a tough sell, sure, but the game's meant to push boundaries. Besides, SimCity is the perfect counterbalance—clean, creative, and educational. February can't come soon enough."
As they approached the front door, the warm glow of the living room lights seeped through the curtains. The faint clatter of pots and pans hinted at the preparations inside.
"Think Mother and the girls have dinner ready yet?" Duke asked, his tone light.
Oliver chuckled, pulling out his keys. "Knowing Martha, everything's either on the table or close to it. Let's head in before she sends the girls out to fetch us."
Inside, the aroma of roasted chicken, fresh herbs, and baked bread wafted through the air. The dining table was set, with Martha Williams directing her daughters to place the final dishes. Twelve-year-old Linda carried a bowl of salad while her younger sisters, Emma and Charlotte, hovered around with plates of rolls and glasses of water.
"You're finally back!" Linda exclaimed, spotting them in the doorway.
Martha looked up from slicing the chicken and smiled. "Perfect timing, boys. Wash up and come sit. I want to hear how the meeting went."
"It was solid," Oliver replied, setting his briefcase on the side table and giving her a quick kiss on the cheek. "But let the boys tell you about it. They did most of the heavy lifting today."
Duke slipped off his backpack and leaned it against the wall. "Alex probably wants the spotlight," he teased, nudging his brother.
Alex rolled his eyes but grinned, already heading toward the sink. "Fine, I'll give the highlights—but only if there's dessert afterward."
Martha laughed, shaking her head. "There's always dessert. Now go on, wash up. Dinner's ready."