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With Nemean and Bastion leading the team's defensive front, the remaining party members were free to inflict damage at the most reasonable times. Because of the risk present with each long-range attack, Alice prioritized accuracy over mindlessly launching spells.
If she wasn't careful, there was a chance that she'd hit Nemean or Bastion and significantly reduce the party's ability to defend. While it was a genuinely limiting circumstance, Kieran would rather it be present than absent. If this notion of friendly fire wasn't present, it would remove a large percentage of the realism added to each fight.
Meanwhile, because Kieran understood how to navigate a battle in a way that wouldn't inhibit his party member's actions, he didn't stay in one position for too long, nor did he allow the Mindless Bombarder to shift its aggro away from Bastion or Nemean.