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The Mech Touch

After obtaining the Mech Designer System, Ves aims to create the greatest mechs in the galaxy! In the far future, the galactic human civilization has entered the Age of Mechs. The countless lesser powers of humanity have come to adopt mechs as their main weapons of war. Only a small number of humans have the right genetic aptitude to pilot these destructive war machines the size of buildings. Born to a military family in the edge of the galaxy, Ves Larkinson is one of the many people who lacks the talent to earn glory in battle. Instead, he became a mech designer. Helped by his missing father, Ves has obtained the mysterious Mech Designer System that can help him rise in the galaxy and beyond. His mechs based on the principles of life quickly allows him to rise to prominence. Powerful and highly compatible with mech pilots, his products have the potential to take the market by storm. However, success does not come easily, and countless challenges bar his ability to sell his mechs to a market eager for innovation! With the sins of the human race in the galactic arena slowly catching up, Ves must navigate the perils of the ultra-competitive mech market and maintain control over his growing organization of misfits. This is the golden age of mechs. This is the golden age of humanity. The question is, will it last? "Any challenge can be overcome as long as I design the right mech!" --Join The Mech Touch's unofficial Discord server! https://discord.gg/APB5KCU --Follow my Instagram and Twitter! https://www.instagram.com/mlduong https://twitter.com/MLDuong --Cover Art by Derek-Paul Carll (carlldpn) --The Mech Touch is an original webnovel written by ML "Exlor" Duong. The Mech Touch is mainly published on Webnovel.com and a select few platforms affiliated with the parent company of this website.

Exlor · Ciencia y ficción
Sin suficientes valoraciones
6660 Chs

Split Up

Battles between two hostile fleets had always been rare even during the golden age of warships. Space was too vast and ships moved at a snail's pace compared to the scale of an average star system. Though technology advanced and ships these days traversed a lot faster than their predecessors from the Age of Conquest, it was safe to say not a lot of battles actually took place.

The main reason why was because fleets often saw each other coming. Space was empty, so therefore an approaching enemy would always be spotted many hours before they actually arrived at their targets.

Accounting for the lag due to the speed of light needing time to travel from the outer system to the inner system couldn't be applied. A well-defended star system was littered with sensors that relayed their up-to-date readings to a hidden quantum entanglement node that instantly sent the observations to the inner system.