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The Mech Touch

After obtaining the Mech Designer System, Ves aims to create the greatest mechs in the galaxy! In the far future, the galactic human civilization has entered the Age of Mechs. The countless lesser powers of humanity have come to adopt mechs as their main weapons of war. Only a small number of humans have the right genetic aptitude to pilot these destructive war machines the size of buildings. Born to a military family in the edge of the galaxy, Ves Larkinson is one of the many people who lacks the talent to earn glory in battle. Instead, he became a mech designer. Helped by his missing father, Ves has obtained the mysterious Mech Designer System that can help him rise in the galaxy and beyond. His mechs based on the principles of life quickly allows him to rise to prominence. Powerful and highly compatible with mech pilots, his products have the potential to take the market by storm. However, success does not come easily, and countless challenges bar his ability to sell his mechs to a market eager for innovation! With the sins of the human race in the galactic arena slowly catching up, Ves must navigate the perils of the ultra-competitive mech market and maintain control over his growing organization of misfits. This is the golden age of mechs. This is the golden age of humanity. The question is, will it last? "Any challenge can be overcome as long as I design the right mech!" --Join The Mech Touch's unofficial Discord server! https://discord.gg/APB5KCU --Follow my Instagram and Twitter! https://www.instagram.com/mlduong https://twitter.com/MLDuong --Cover Art by Derek-Paul Carll (carlldpn) --The Mech Touch is an original webnovel written by ML "Exlor" Duong. The Mech Touch is mainly published on Webnovel.com and a select few platforms affiliated with the parent company of this website.

Exlor · Ciencia y ficción
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6743 Chs

Parallels

The reason why Cormaunt Hempkamp built up a problematic track record was not only due to his unusual design philosophy, but also the fervor in which he pursued it. His ideas on neural interfaces and how they related to mechs could potentially provide a lot of value, but needed to be utilized in real situations in order to supply him with the data he needed to iterate on his work!

It was this requirement that Mr. Hempkamp fell in trouble so many times. His neural interface designs were considerably less standard than usual and that produced a lot of uncertainty.

The problem with new neural interfaces was that there was no good way to test them without connecting them to a real mech pilot or potentate.

While there were many ways to minimize the risk of harm, the neural interfacing field suffered from a fundamental problem.

There was no substitute for human mech pilots.