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The Mech Touch

After obtaining the Mech Designer System, Ves aims to create the greatest mechs in the galaxy! In the far future, the galactic human civilization has entered the Age of Mechs. The countless lesser powers of humanity have come to adopt mechs as their main weapons of war. Only a small number of humans have the right genetic aptitude to pilot these destructive war machines the size of buildings. Born to a military family in the edge of the galaxy, Ves Larkinson is one of the many people who lacks the talent to earn glory in battle. Instead, he became a mech designer. Helped by his missing father, Ves has obtained the mysterious Mech Designer System that can help him rise in the galaxy and beyond. His mechs based on the principles of life quickly allows him to rise to prominence. Powerful and highly compatible with mech pilots, his products have the potential to take the market by storm. However, success does not come easily, and countless challenges bar his ability to sell his mechs to a market eager for innovation! With the sins of the human race in the galactic arena slowly catching up, Ves must navigate the perils of the ultra-competitive mech market and maintain control over his growing organization of misfits. This is the golden age of mechs. This is the golden age of humanity. The question is, will it last? "Any challenge can be overcome as long as I design the right mech!" --Join The Mech Touch's unofficial Discord server! https://discord.gg/APB5KCU --Follow my Instagram and Twitter! https://www.instagram.com/mlduong https://twitter.com/MLDuong --Cover Art by Derek-Paul Carll (carlldpn) --The Mech Touch is an original webnovel written by ML "Exlor" Duong. The Mech Touch is mainly published on Webnovel.com and a select few platforms affiliated with the parent company of this website.

Exlor · Ciencia y ficción
Sin suficientes valoraciones
6540 Chs

Bait and Switch

Hours went by as the Flagrant Vandals contracted their defenses and turtled up. Conventionally, starships tried to maintain a distance of at least five kilometers from each other. This rule of thumb varied from state to state and from star sector to star sector, but generally speaking it was unthinkable for ships to stray closer than a kilometer to each other.

There was no reason to do so. If ships needed to transfer passengers or goods to each other, they only needed to let their shuttles or transports do the work. These smaller spacecraft flew fast enough that a distance of one kilometer or ten kilometers didn't matter very much. The launch and docking maneuvers alone took up a lot more time than the brief trips.

Machines always posed a risk to their environment. If anything went wrong, their immediate surroundings came under threat. This didn't matter too much if it concerned an aircar. At best, it would crash against something and kill a couple of people.