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RE:BORN Zombie

When a normal human suddenly dies and enters another world with the almighty cheat, their very own system, what do you think would happen? They will rise above every other being and soar the skies, for they will become an unstoppable force that brushes through the entire world, causing waves... Or so it normally goes, right? After Victor dies, he did get transmigrated, but it wasn't as a rich young master or some character with unfathomable potential. NO. He woke up as a random dungeon mob in another world... Read to follow Victor's journey through his new life as a mob. ... "Oh readers! Human I am no more!!"

Killix_Kreed · Fantasía
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169 Chs

DATA & INFORMATION

READ AT YOUR OWN PERIL. SPOILER.ALERT.HAS.BEEN.MADE.CLEAR.

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This is relevant information from the current chapter at the time, CHAPTER 104

I have left out the explanation of every individual skill.

I may include any additional information here down the line.

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<IMPORTANT CHARACTERS>

Bryce Mortem

Mark Mortem

Ann

Arnold Beechmon

Vince Linther

Werzelya Duragon

Crow (The actual one)

Luther

Cassias

Markel Zaluich

Deacon

Ramkish

VERITAS

Orvion Baxter – Victor's natural enemy in a way. Has the ability to block the usage of abilities near him.

Razhin faith – The fanatics that worship a set of gods.

Lord Majek

VIM CORP

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<SUMMONS >

Arac: Level – 59

Konda: Level – 62

Gurok: Level – 62

Amadon: Level – 65

Pyro: Level – 66

Larry – 69

Shanok – 81

Vampires - >500

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<EVOLUTION & EVOLUTION MATERIALS>

EVOLUTION

1st Evolution: Low-rank zombie to Zombie.

2nd Evolution: Zombie to high rank zombie.

3rd Evolution: High-rank zombie to Zombie Warrior.

4th Evolution: Zombie Warrior to Zombie Commander.

5th Evolution: Zombie Commander to Zombie Lord.

6th Evolution: Infernal Zombie (Primarily Independent of Zombie Lord)

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Evolution Material:

-Poison Sandworm – 15,000

-Dreamling – 10,000

-Jade Creeper – 30,000

-Dragon – 400,000

-Vampire – 12,000

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<Status >

Name: Victor (Overlord)

Race: Vampiric Infernal Undead

Evolution Material: Land Synxe – 1000…

Class: Allrounder

Title: True Undead [...], One Who is Favoured by 'The Process' [...], Emissary of Death […], The Chosen […]

Blood Bank: XX

Hp: - - -

Mp: 47,700/47,700

[Stat]

Strength: Z

Agility: Z

Sense: Z

Vitality: Z

Magic: SS

Intelligence: S

Charm: S

[Innate Ability]

Undead Body, Infernal Body

[Authority]

Authority over Force, Authority over Space, Authority over Death

[Skill tab]

[Passive]: All Title, Art of Combat (A), Weapon Mastery (A)

[Active]: Paralysis Ark (S), Infernal Ark (S), Mental Ark (S), Blood Ark (SS), Destruction Ark (S), Creation Ark (B)…

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Death Ark (S) [Legion of the Dead lvl-MAX, Domain of the Dead lvl-MAX, Touch of Death lvl-MAX, Negative Burst lvl-MAX, Death Curse lvl-MAX, Demon Shadow lvl-MAX, Death Gaze lvl-Max]

Paralysis Ark (S) [Terror lvl-MAX, Demon Chain Bind lvl-MAX, , Rot Bite lvl-MAX, Paralysis Bite lvl-MAX]

Infernal Ark (S)[ Infernal Breath lvl-MAX, Inferno Ring lvl-MAX, Hot Hands lvl-MAX,]

Geon Ark (S) [Teleport lvl-MAX, Remote Explosion lvl-MAX, Earth Stump lvl-MAX, Excavate lvl-MAX,]

Mental Ark (S) [Plant Manipulation lvl-MAX, Mind Control lvl-MAX, Domination lvl-MAX, Illusion Master lvl-MAX, Eye of Dreams & Nightmares lvl-MAX]

Blood Ark (S) [, Blood Drain lvl-MAX, Blood Weapon lvl-MAX,]

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Status Screen For Others

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Name: XXXX

Age: XXXX

Level: XXXX

Health bar: XXXX

Mana bar: XXXX

Physical: XXXX

Ability: XXXX

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[Strength Ranking] For the vampires

Fledgling

Blood Sucker

Blooded Vampire

Vampire Noble

Vampire Lord

Ancestral Vampire

Progenitor [Actual rank of vampire ancestors]

The Origin

[Positions] For the vampires

Master(Head of the family) [Lord/His Lordship

Eldest Elder(The oldest and most respected apart from the Master) [Elder

Elder (The elders and respected vampires of the family) [Elder

Ascendant(They are the elites in the society or family, and can be in charge of Service ranks) [Lord/Lady

Service Rank(They are like soldiers. Vampires strong enough to be mobilized if needed. They are first in line if a force has to be sent) [Soldier

Hunter(Those that hunt for food if needed, and hunt for Shadows if needed. They also carry out special missions of various difficulties. From secret missions to infiltrations, to demolitions)

Guardians(Those that keep the public from knowing about vampires. They clear traces. In some worlds, they are not needed, while mostly they are part of the entire vampire community, not just a single house)

Keeper(The workers in the house. Maids, butlers and such)

Fledgling(newly turned vampires or vampires that are not more than 25 who are still young and learning)

Shadow(just one that has deserted the family. (Rank for each family)

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SKILLS

[All Title]

All titles will remain equipped all times, at the same time.

[Corpse Manipulation]

You are able to control 20 corpses of lower levels than yourself.

Level: 5

Mana cost: 1

No. Of Corpses: 5/20

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[Rot Bite]

Any target bitten will be inflicted with rot and will rapidly decay and rot away. The infected area can only be treated with high level holy/healing magic.

Duration: 30s

Level: MAX

Mana cost: none

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[Undead Aura]

Inflicts fear, terror, hallucination on any creature that shows fear towards, you in your presence. Duration and strength varies depending on target. This status effect cannot be cleared with external skills or magic.

Level: MAX

Mana cost: none

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[Negative Burst]

Send out a wave of negative energy that deals magical damage to surrounding targets. The closer the target to you, the more damage is dealt.

Level: MAX

Mana cost: 30

Radius: 15m

[Domain of the Undead]

Declare a region of space around you as your domain. All undead allies within your domain receive an increase of 20% to attack and defense. All opponents within the domain receive a -20% to attack and defense.

Level: 1

Mana cost: 5/s

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[Touch of Death]

Instantly cause multiple severe critical damages to any target touched with your hands.

Level: 2

Mana cost: 30

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[Legion of the Dead]

Call forth an army of undead to do your bidding.

Level: 2

Mana cost: none

Legion: 5/7

Activation word. "Come Forth Undead Legion." To gain a new soldier, "Arise."

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[Fire Breath]

Pour out a breath of fire that carries immense heat and burns like a diamond furnace.

Level: MAX

Mana cost: none

Range: 10m

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[Teleportation]

Instantaneous movement one oneself and other things between different marked locations.

Level: 1

Mana cost: 60

Range: Unlimited

[Remote explosion]

Turn inorganic matter you touch into a bomb that can be remotely detonated. Strength of explosion is increased exponentially.

Level: 4

Mana cost: 30

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[Death Curse]

Magic that affects the soul and eats away at the target's life as time goes by. [Intensity can be increased]

Level: 3

Mana cost: XX

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[Excavate]

Excavate the fiscal matter around a set area into void.

Level: 4

Mana cost: 50

[Eye of Dreams & Nightmares]

A very powerful attack that puts the target to sleep, and you are able to induce a dream, or a nightmare in them. There is no difference between the world they experience and the real world, to the target, it is the same, and whatever they experience in it is true. It resides in your left eye, and the target has to make eye contact for the skill to activate. Experiences in the dream world affect reality in the actual world, and this is totally under your control.

Level: 1

Mana cost: 100

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[Perception]

This skill allows you to have a 360 view of the world around you. (At level two it improves your analytic skills and senses)

Level: 3

Mana cost: 3/s

Radius: 5m

[Inferno Ring]

Form a ring of intense flames and burning area around yourself.

Level: 4

Mana cost: 20

Duration: 10secs

Radius: 5m

LEGION OF THE DEAD

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Arac: Level – 60 (Semi intelligent)

Konda: Level – 62 (Semi intelligent)

Gurok: Level – 65 (Intelligent)

Amadon: Level – 70 (Intelligent)

Pyro: Level – 69 (Semi Intelligent)

Larry – 71 (Intelligent)

Shanok – 82 (Intelligent)

Jade – 2 (intelligent)

Zed – 4 (intelligent)

Luke – 12 (intelligent)

ABILITY

[Undead Body]

As an undead, you do not require sleep or rest, and you do not require any sustenance nor are you held back by the need of bodily functions. Your stamina is limitless, and you do not accumulate fatigue. Your overall physical capabilities are greatly increased above that of others, and your feature and presence is speaks for itself. Any injury aside from a critical or fatal head injury will not kill you, and will not hinder your mobility or bodily functions, but damage will still be taken. You are able to survive in extreme conditions of cold and heat, and radiation, up to a certain EXTREME limit. You will naturally heal your injuries at an insanely short period if regulated, and regaining lost body parts is easy. Foreign Body parts cannot be attached.

-Necrotic/Negative energy is converted to healing/mana supplement

-Healing/Holy magic is converted to damage (Penalty lessened)

-Complete Immunity to sickness and disease

-Complete immunity to psychic attacks

-Complete immunity to poison attacks

-Complete immunity to curses

-(+50%) damage received from Holy/Light magic attacks

-Higher chances of swaying or appealing to those of weaker will

-Higher chance of swaying and appealing the opposite sex

-Can enter holy grounds.

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[Infernal Body]

You have an incredibly high affinity towards the fire element. The energy of fire is around and with your body, and it empowers you. Though you thrive in extremely hot environment and habitat, you are not any weaker outside your natural habitat.

-Immune to heat and fire.

- Increase in attack and defence in hot environment/conditions.

-Natural and high affinity to the fire element.

-500% Increase to fire based skills.

-No weakness to opposing elements equal or weaker than yourself.

-Damage taken from opposing elements only if it is considerably more powerful than yourself.

-Your body is always strengthened and supported by the fire element.

TILTES

[One Who is Favoured by 'The Process']

As one who has struggled to get stronger, rising ten levels by killing the same creature using the same method throughout, the world favours your efforts. No matter how high you go in your level, and how much stronger you get, you will not be affected by the amount of experience gained after killing an enemy. You will always receive the amount you are due

[True Undead]

As one who has achieved something that should be impossible, DYING and resurrecting countless times, as an undead, you have shown your thirst of immortality, and have been granted it.

Effect: When you die you will be revived 24 hours later at a random location within a 200 metres radius from where you die.

[Emissary of Death]

As one who embodies death itself, anywhere you go, you bring with you the curse of death. The chances of you killing someone are increased by 50%.