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Chapter 79

I drink all the wine and release a content sigh. Life is good. I'm inside a famous restaurant eating to my heart's content. Yesterday, I bought many things like Rune Orbs, Rune Scroll, and many books.

I open my stats.

=||=

|Name: Jacob Shiff|

|Race: High Human (True Rune Holder)|

|Level: 95|

|HP: 7710/7710|

|MP: 8420/8420|

|STR: 812|

|VIT: 771|

|DEX: 991|

|INT: 900|

|WIS: 842|

|SP: 85|

=||=

My stats mostly stayed the same. I only practice my magic and meditate all day after I get the rune I want. That's why only my [WIS] and [INT] stats grow. This is a holiday, and I want to enjoy it as much as possible.

I nod and open up my skills.

=||=

[Skill]

{Cyclone Rune} {Level: 78}

|Cyclone Rune is the stronger version of Wind Rune. This rune lets the user generate wind from their body and release it. Not only that, but the user can also use the wind to enchant the user's body. The higher level, the more powerful the wind will be|

{Passive: Generate wind from the user's body and let the user breathe in space for a minute}

[Skill]

{Healing Wind: Fully restore HP and cure status of self or one ally} {Can be used seven times per day cycle}

{The Shredding: Create two five-meter tall cyclones that can cut anything inside them.} {Can be used five times per day cycle}

{Funeral Wind: Create a gentle breeze that goes through a group of enemies and instantly kills them (50% chance)} {Can be used two times per day cycle.}

{Shining Wind: Summon a bright wind that sweeps across a group of enemies and absorbs their life force, then gives 50% of it to the user and their allies.} {Can be used once per day cycle}

~~~

{Flowing Rune} {Level: 1} {Upgraded from Water Rune (Level: Max)}

|Flowing Rune is the stronger version of Water Rune. This rune lets the user control a large volume of water and can change them into ice. The higher the level, the larger volume it can control and increase the control even higher.|

{Passive: Let the user control water, change the water into ice, and breathe underwater.}

[Spell]

{Kindness Drops: Fully heal one ally or the user and cure status abnormalities like poison, confusion, and a curse.} {Can be used seven times per day cycle}

{Ice Spike: Summon ten seven meters ice spikes to attack the enemy.} {Can be used ten times per day cycle}

{Kindness Rain: Create a small rain (10 meters radius) that heals all allies and self for ten seconds.} {Can be used five times per day cycle}

{Silent Lake: Create a dome (250 meters radius) that forbids anyone from using magic. This spell can also dispel magic that has already been cast.} {Can be used three times per day cycle.}

{Mother Ocean: Resurrect someone who recently died (Maximum of one minute) and heal them to perfect health or heal a person to perfect health} {Once per day cycle}

~~~

{Thunder Rune} {Level: 1} {Upgraded from Lightning Rune (Level: MAX)}

|Thunder Rune is the stronger version of the Lightning Rune. This rune lets the user generate lightning from their body and release it. The higher the level of this rune, the more powerful the lightning will be.|

{Passive: Let the user generate lightning from their body and give the user a massive resistance against lightning attack}

[Spell]

{Thunder Runner: Fire an arch of lightning from the tip user's finger. The maximum range is 400 meters and can be increased as the level goes higher} {Can be used twelve times per day cycle}

{Berserker Blow: Create a sphere of lightning around the user's hand. When it touches the enemy, it explodes and creates a dome made of lightning} {Can be used seven times per day cycle}

{Soaring Bolt: Create twelves orbs made of lightning that fly at the enemies. When it touches the enemy, it summons lightning from the sky to strike down the enemy the orb touches.} {Can be used five times per day cycle}

{Furious Blow: Summon a bolt of natural lightning from the sky to smite the enemy.} {Can be used three times per day cycle}

{Thunder Storm: Summon twelve natural lightning from the sky to strike a group of enemies or one enemy multiple times} {Can be used once per day cycle}

~~~

{Star Rune} {Level: 40}

|The child of Night Rune and the rune that governs over the night sky.|

{Passive: Star Rune is the guidance for all mortals. The user will never get lost. They will know the location of their destination, and in exchange for the user's mana, they can borrow a small portion of the power of the star called [Path to Victory]}

[Spell]

{Twinkling Star: Summon twenty-one beams of light from the sky to bombard the enemy} {Can be used seven times per day cycle}

{Starry Stillness: Causes [Sleep] debuff (75% chance) to all enemies within a radius (300 meters); if failed, cause [Silent] debuff instead.} {Can be used for three times per day cycle}

~~~

{Darkness Rune} {Level: 1}

|Child of the Rune of Life and Death. It has a small portion of the power of the Rune of Life and Death. It can borrow the power of death itself and instantly kill the enemy|

{Passive: Give resistance to an Instant Death attack and boost any Instant Death attack.}

[Spell]

{Finger of Death: Instant Death to one enemy (Can be resisted if the opponent is strong enough to resist or has armor that has instant death protection.)} {Can be used once per day cycle}

~~~

{Dawn Rune} {Level: 1}

|Rune created by the Sun Rune to accompany it after the Night Rune leaves it because of jealousy. Dawn Rune is the Nurture aspect of the sun.|

{Passive: In exchange for mana, the user can use the nurture aspect of the Sun and increase the growth of living beings.}

[Spell]

{Time of Awakening: Removes all Debuff status allies and the user has within a small radius (10 meters)} {Can be used twice per day cycle}

~~~

{Twilight Rune} {Level: 1}

|Rune created by the Sun Rune to accompany it after the Night Rune leaves it because of jealousy. Twilight Rune is the Destructive aspect of the sun}

{Passive: Give complete immunity to normal-type fire}

[Spell]

{Evening Dusk: Cause one of the debuffs to all enemies in radius (20 meters): Sleep (15%), Paralyzes (35%), or Blindness (50%) for seven minutes}

~~~

{Sun Rune} {Level: 1}

|The rune that governs over the power of the Sun. Without this rune, the planet cannot withstand the power of the Sun.|

{Passive: Give the user a prolonged lifespan, 10% HP regeneration per five seconds, 10000% power boost to any fire-related spell and attack, and give the user an All-Seeing skill}

[Spell]

{Blinding Light: Cause the enemy within the field of vision to have five Debuff in this list: Blindness, Burn, Paralyzes, Fear, Confusion, Silent, Cursed, and Pain for twenty minutes.} {Can be used three times per day cycle}

{Radiant Rebirth: Let the user resurrect someone who died recently (1 hour). The rune will recreate the body if the target's body is destroyed.} {Can be used once every thirty days}

{Blazing Sky: Summon a pillar of light that destroys anything in two hundred meters radius} {Can only be used once every forty-five days.}

{Scorching Sphere: Summon a sphere of destruction that increases the target to destroy their body, soul, and mind completely} {Can only be used once per day cycle}

=||=

My Thunder and Flowing rune adds one more spell and changes a few to make them even more powerful. As for the Darkness Rune, I'm glad I chose this rune over the other. Instant Death spell is a dangerous spell, and with this rune, I have a resistance to Instant Death attack.

Also, Star Rune let me use a portion of [Path to Victory], huh? It must be truly a small portion of that power. I read a lot of WORM fanfic in the past and know the power of [Path of Victory] that Contessa has.

It let her win. That's it. It creates a path that will get the result she wants. Want to be the wealthiest woman alive? Here ten thousand and five hundred paths you need to take for three months. It looks like I only get a tiny portion of its power because the path the Star Rune shows me can still be changed, unlike the path generated from the [Path to Victory], where the path is generated after seeing countless timelines.

I shake my head and look at the rest of my rune. The three runes of Falena are powerful. At the moment, it is not powerful, but I know it will become much more powerful than other runes if I increase its level.

Sun Rune is the most powerful one; boy, it was powerful. The knowledge I get from the rune itself gives me a shiver. I can feel the rune giving me a smug expression because the Sun Rune has its own consciousness. I can feel what it wants and wants to say to me.

At the moment, I am content and like myself. Is it because of my title? It has been a while since I opened that section of my stats. I shake my head and continue to read the rest of my skill.

=||=

|Charm| |Level: 85|

|Transfiguration| |Level: 78|

|Curse| |Level: 54|

|Counter-Curse| |Level: 43|

|Healing| |Level: 93|

=||=

Since I got the Harry Potter world magic system, I noticed something. The level is not about how many spells I know in that field but rather how quickly I can learn and master a new spell in that field. How powerful the spell depends on how much mana you push into the spell.

Because of my constant healing when I fight, the Healing art is the highest level among those five. After a few more levels, it will reach the max level.

=||=

|Cleansing Ritual| |Active| |Level: MAX|

|Falena River Dance| |Passive| |Level: MAX|

|Mana Dance| |Passive| |Level: 78|

|Swordsmanship (Master)| |Passive| |Level: 37|

|Rune Crafting| |Passive| |Level: 1|

=||=

Mana Dance is the last evolution of the [Mana Flow] skill. I can easily control mana outside my body, which will help me attach runes to someone or my body. This skill will help me increase my [Rune Crafting] skill, which lets me attach runes to living beings or objects.

As for my swordsmanship, my [Falena River Dance] already reaches its maximum level, but the higher my [Swordsmanship] get higher, the more powerful it will be. My movement will be more fluent, and my footwork will be more unpredictable.

I take a sip of my wine and think about what I need to do next. I need a lot of medicine, potions, and scrolls for future use. I spend a lot of them when I fight the Death Eater and the Last Stand mission.

I get up from my seat and pay for the drink and food before leaving the restaurant. I have a lot of things to buy. Lucky for me, I have a lot of money.

~The next day~

When I fall asleep, I arrive in the middle of the void with Lizzy looking at me.

|Jacob. Welcome back. How is your holiday?|

It was great. I need that holiday.

|That's good. Anyway, do you want to know about the side mission? This is an optional mission. You can ignore it if you want.|

Sure. Tell me about the mission.

|This world is like any of your Harry Potter worlds, but there is a huge difference. This is the world where Dumbledore is the master Manipulator.|

Ah, that kind of world.

|Yes. That kind of world. Anyway, I want you to make all his plans fall apart.|

That will take a long time, you know?

|No. No. No. You will not be the one destroying his plan. Harry is the main character who will do it. I want you to control his body for a few minutes, maybe ten minutes.|

What?

|I want to create the 'Power the Dark Lord knows not,' and I need you to create an opening for me.|

I see. Sure. I will do that. However, why do you want to create more chaos? They already have too much chaos, right?

|No. If Dumbledore's plan works, the wizarding world will reach the age of stagnation. The wizard will still cling to their old way, and the muggle-born will not try to change that because of Dumbledore's plan. I'm a creature of chaos, and seeing that stagnation makes me sick.|

Right. So, what should I do? I don't think I have the right spell to possess Harry Potter.

|You don't need to worry about that. I will take care of it. When I transport you, I need you to make a good reason why you are inside his soul. Also, while at it, I need you to take care of the parasite inside his head.|

Bullshit, my way through, got it. What about my power? Can I still use my Rune?

|I want you to use your Rune. Use them and create a bigger spectacle. You know what? I will make something challenging for you. The quest will explain it all.|

Very well. Send me there.

|Good luck and have fun.|

A second later, the world around me changes, and I'm standing in the middle of an alley. I shake my head and look at the panel in front of me.

|Quest!|

|Champion of Chaos!| (Optional)

|Harry Potter will become the Champion of Chaos, and you need to make an opening for Lizzy to interfere with the problem of this planet.|

{Objective}

[Take over Harry's body and defeat the Dragon in the Triwizard Tournament.]

|Reward: 1 Random Sword (Unique Grade)|

{Bonus Objective}

[Kill the Dragon]

|Reward: Set of Armor|

[Defeat the Dragon without the help of the Three Rune of Falena]

|Reward: 1 Random Skill]

I blink for a few seconds and say.

"I'm going to fight a dragon, huh? Bugger."

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