[1]
Name: Basic First Aid Kit
Grade: Common
Type: Consumable Item
Description: A basic first aid kit containing essential medical supplies like bandages, antiseptic, and pain relief ointments. Ideal for treating minor wounds, bruises, and injuries.
Effect: Restores a small amount of health and reduces pain or discomfort from injuries. Can prevent infection and speed up the healing process for minor wounds.
Limit: Can be used up to 5 times before requiring replenishment. Each use only applies to non-critical injuries.
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[2]
Name: Sea King's Blood Tonic
Grade: Uncommon
Type: Consumable
Description: A small, ornate vial containing a crimson liquid that seems to pulse with vitality, evoking the strength and essence of the mighty Sea Kings.
Effects:
- Stamina Surge: Restores significant stamina and energy after strenuous activity.
- Minor Healing: Treats small to medium injuries when applied to wounds.
- Toughness Boost: Temporarily enhances resilience and strength, improving damage resistance for 30 minutes.
Limit: Refillable with rare Sea King blood or special oceanic ingredients.
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[3]
Name: Ship Enhancement Core: Time Dilation Room
Grade: Legendary
Description: A shimmering artifact imbued with golden and deep blue energy, this core emits a faint, pulsating glow and exudes an aura of ancient, mystical power.
Type: Ship Enhancement
Integration: Requires integration into an existing ship.
Requirement: Crew members must freely give their blood during installation, binding them to the ship and ensuring specific access control for boarding.
Effects:
1) Access Control:
- Crew Members: Fully bonded crew members have unrestricted access to the ship.
- Non-Crew Members: -> Anyone attempting unauthorized entry is immobilized, and an alert is sent to the crew.
-> The Captain, Co-Captain, or Vice-Captain can temporarily grant boarding permissions, but permanent access requires fulfilling crew requirements.
2) Crew Room Customization:
- Each crew member can create and customize their personal room by visualizing their needs.
- The core adjusts the environment accordingly, though items like clothes, books, or accessories must be sourced externally.
3) Adding New Members:
- The Captain or Co-Captain must manifest the core to initiate bonding.
- New members must freely offer their blood to gain access and be accepted as part of the crew.
4) Time Dilation Room:
- Temporal Acceleration: Inside, 1 month of real-time equals 1 year in the room.
- Training & Recovery: Perfect for skill improvement or recovery, offering unparalleled preparation time.
- No Aging Impact: Users age at the same rate as outside the room.
- Restrictions: Maximum usage is 1 month at a time, with a mandatory 60-day cooldown period.
5) Remaining Time:
Unused time from early exits is retained. If a member exits after 18 days, they retain 12 days for future use.
6) Training & Environment Customization:
- Users can tailor the room to simulate combat scenarios, tranquil environments, or specific challenges.
- Multiple users can share a unified space or have separate customized zones.
7) Auto-Repair Function:
- Repairs minor ship damages such as scratches, dents, or environmental wear.
- Major structural repairs still require manual intervention.
Limitations:
- Does not create external items (e.g., clothes, books, tools).
- Permanent access is restricted to bonded crew members. Temporary access is possible with Captain or Co-Captain approval.
- Auto-repair is limited to minor damages.
- Energy Dependent: Requires significant power from the ship's systems. Heavy use may necessitate external energy or future upgrades.
Upgrades:
- Capacity increases for the Time Dilation Room.
- Additional Time Dilation Rooms can be added.
- Future upgrades may unlock advanced features and reduce energy dependence.
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[4]
Name: Soul bind Bracelets
Grade: Rare (Upgradable)
Description: Crafted from silver with a faint blue glow, these bracelets emanate a mystical energy that bonds them to their wearer.
Type: Equipment
Effects:
1) Indestructible: Immune to rust, dust, water, and any form of physical damage.
2) Bound to Owner: Returns to the wearer within a minute if lost or stolen, no matter the distance.
3) Locator: Allows the wearer to sense the direction and location of other bracelet holders just by thinking who they want to find.
4) Danger Alert: If one wearer is in danger, all others receive an alert and guidance to their location.
5) Selective Manifestation: The bracelet can manifest an additional copy for someone the wearer truly considers part of their crew. It automatically bonds to the new wearer by taking a drop of their blood and linking to their soul.
-> Integrity Check: If the person has malicious intent or pretends to be a friend, the bracelet shocks them and disappears instantly.
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[5]
Name: Portable Cooking Set
Grade: Common
Type: Utility Item
Description: A lightweight and durable cooking set designed for portability. It includes basic tools such as a small pot, pan, utensils, and a compact heat source. Ideal for preparing meals while traveling or during outdoor adventures.
Effect: Allows the preparation of meals in any environment. Boosts the effectiveness of cooked food by 10% (e.g., increased stamina recovery).
Limit: Can only prepare simple meals; advanced recipes may require a more advanced cooking set or additional tools.
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[6]
Name: Herb Collection Kit
Grade: Common
Type: Utility Item
Description: A practical kit designed for harvesting and storing herbs efficiently. It includes tools such as small shears, gloves, a trowel, and containers to keep herbs fresh. Essential for herbalists and adventurers gathering ingredients in the wild.
Effect: Increases the success rate of harvesting herbs by 15% and reduces the chance of damaging delicate plants.
Limit: Limited to common and uncommon herbs; rare or magical herbs may require a more advanced kit.
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[7]
Name: Resonance Pendant (Upgradable)
Type: Accessory / Transformable Weapon
Grade: Epic (Rare)
Description:
A finely crafted pendant that transforms into any musical instrument when activated. In its default form, it serves as a decorative accessory, but with a command, it shifts into an instrument capable of both offense and defense.
Weapon Mode (Offensive/Defensive): The pendant can morph into an instrument that generates powerful sonic waves for attacks or creates sound-based barriers for defense.
Devil Fruit Integration: The pendant can be infused with sound-based abilities, amplifying the power of its sonic effects, enhancing both offensive and defensive capabilities.
Use: A versatile item for those who manipulate sound, combining elegance with destructive potential.
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[8]
Name: Elixir of Eternal Restoration
Grade: Legendary
Type: Consumable (1 – time use)
Description: A crystalline vial containing a shimmering golden liquid that radiates warmth and emits a faint glow. It is a miraculous elixir that restores the body to perfect health, even on the brink of death. Prioritizes internal organ repair over external regeneration. Severed limbs and external parts regenerate gradually, requiring ample nutrients for full restoration.
Effects:
- Immediate Effects: Instantly repairs critical internal damage (e.g., heart, lungs, major organs).Restores the recipient to a stable and functional state.
- Delayed Regeneration: Severed limbs and external injuries require time to regrow, with the duration depending on the extent of the damage. Regeneration prioritizes vital systems first (nerves, bones, tissue).
- Nutritional Requirement: To maximize the elixir's effects, the recipient must consume a balanced diet including vegetables, meats, seafood, and other essential nutrients. Nutrients are crucial for cellular regrowth and maintaining the energy required for complete recovery.
Limitations:
- Cannot restore someone who is already deceased unless vital organs remain salvageable.
- Does not restore energy reserves; fatigue may persist if proper nutrition and rest are not provided.
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[9]
Name: Basic Health Potion (x5)
Grade: Common
Type: Consumable
Description: Restores a substantial portion of the user's health instantly, healing minor to moderate injuries and ailments.
Effects: Instantly restores 50% of the user's health. Heals external wounds, bruises, and minor internal injuries.
Limitations: Does not restore stamina or cure curses/poisons. Cannot fully heal severe or long-term injuries
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[10]
Name: Sea stone Shackles (Advanced)
Grade: Rare
Type: Equipment
Description: Specially crafted high-grade sea stone cuffs designed to nullify the powers of Devil Fruit users when secured. The shackles are reinforced to prevent tampering and come with a custom key for unlocking.
Effects: Completely nullifies Devil Fruit abilities when the shackles are applied. Prevents any use of powers while the shackles are intact.
Limitations:
Cannot be unlocked or broken without the key. Highly skilled individuals may find ways to escape using alternative methods. Prolonged exposure to the shackles may eventually grant immunity to the nullification effect for Devil Fruit users, allowing them to regain their powers after continued use.
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[11]
Name: Devil Fruit Encyclopedia (True Version)
Grade: Legendary
Type: Knowledge Item
Description: A comprehensive compendium of all Devil Fruits, detailing their true names, abilities, weaknesses, and correcting historical inaccuracies (e.g., revealing the true identity of the Gum-Gum Fruit). Accessible exclusively to the wearer of a Soul-Bind Bracelet.
Effects: Provides detailed, true knowledge of all Devil Fruits. Reveals hidden or obscured facts about the fruits and their powers.
Limitations: Cannot be copied or shared with others directly. The knowledge is bound to the wearers who is having soul bind bracelets and cannot be passed on.
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[12]
Name: Steel Fist Gauntlet (Soul-Bound, Upgradable)
Grade: Rare
Type: Equipment
Description: A close-combat gauntlet that can vanish and reappear at the wearer's will, greatly boosting melee damage and durability. It is bound to the soul of the wearer, ensuring only they can use it.
Effects: Boosts melee damage and durability significantly. Can vanish and reappear at the wearer's command.
Limitations: Can only be used by the soul-bound wearer. Upgradable only by using Equipment Upgrade Tickets.
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[13]
Name: Minor Luck Charm
Grade: Common
Type: Accessory
Description: Slightly increases the chance of obtaining higher-grade rewards in battles, lottery, mystery boxes, or quest-based rewards.
Effects: Boosts the chance of obtaining higher-grade rewards by 25%. Lasts for 1 hour after activation.
Limitations: Must be equipped to take effect. Can only be used 5 times before it breaks.
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[14]
Name: Purity Crystal
Grade: Legendary
Type: Consumable
Description: Emits a powerful cleansing light that purges spiritual or demonic curses, leaving Devil Fruit powers unaffected.
Effects: Purges curses or demonic influences (including Tot Musica's effect). Leaves Devil Fruit powers intact.
Limitations: Requires the user to be at least Level 20-25 for the crystal to resonate and work effectively.
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[15]
Name: Training Manual: Advanced Physical Techniques
Grade: Rare
Type: Skill Book
Description: A detailed manual filled with advanced techniques for improving physical combat skills. This guide provides step-by-step instructions for refining movement, strikes, and defensive techniques, allowing the user to gradually master more advanced physical abilities. To fully unlock the potential of the manual, the user must commit time and effort to practice and training.
Effects:
Gradually increases proficiency in advanced physical combat techniques. Enhances agility, strength, and reaction time over time with consistent training. Can be integrated with existing combat skills to accelerate learning.
Limitations:
Requires the user to actively train to unlock the full benefits; passive learning is not possible. The manual can only be used once per person, but the user can revisit for further practice if needed.
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[16]
Name: Ability Grade Upgrade Ticket (x3)
Grade: Rare
Type: Consumable Item
Description: A special ticket that allows the user to raise the grade of a single ability or skill by one rank. The upgrade boosts the skill's effectiveness, granting more power, versatility, or advanced effects. This ticket can be given to others as a gift, making it a valuable resource for enhancing a team or crew's overall capabilities.
Effects:
Increases the grade of an ability or skill by +1 (e.g., from Common to Uncommon, Uncommon to Rare, etc.). Improves the potency and range of the selected ability.
Limitations:
Cannot be used on Legendary or Mythic-grade abilities. One-time use per ticket; only applicable to skills or abilities with a grade lower than Legendary.
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[17]
Name: Phoenix Feather
Grade: Legendary
Type: Consumable
Description: A rare and mystical item that grants the power to revive a fallen ally within 24 hours of their death. Upon revival, the ally returns with full health and vitality, though they will permanently lose their Devil Fruit ability (if they possessed one).
Effects:
Revives a fallen ally within 24 hours of death, restoring them to full health. If revived, the ally loses their Devil Fruit ability (if possessed one before dying).
Limitations:
Cannot revive someone after 24 hours have passed since their death. Cannot revive someone if their body is destroyed beyond recognition or completely decayed. One-time use per Phoenix Feather.
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[18]
Name: Basic Inventory Bag (Soul-Bound) (x4)
Grade: Epic
Type: Utility
Description: A compact storage bag linked to the Soul-Bind Bracelet, offering 25 slots of static-time inventory space. Hot food stays hot, cold food stays cold, and identical items can stack up to 50 per slot. The bag can be upgraded for additional slots or features.
Effects:
Provides 25 inventory slots. Stacks identical items up to 50 per slot. Preserves items in their original state indefinitely. Can be upgraded to increase capacity or add functionality.
Limitations: Usable only by the soul bounded wearer. Cannot store living beings.
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[19]
Name: Iron Rod
Grade: Common
Type: Weapon
Description: A simple yet sturdy iron rod designed for effective blunt-force combat. Reliable and versatile, it is an entry-level weapon ideal for melee encounters.
Effects: Increases basic attack power for blunt strikes. Can withstand moderate physical stress without bending or breaking.
Limitations: Cannot be upgraded or enhanced. Less effective against armored or heavily fortified opponents compared to higher-grade weapons.
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[20]
Name: Mask of Alteration (x5)
Grade: Rare
Type: Utility
Description: A magical mask that allows the wearer to alter their appearance, height, and voice entirely for up to 12 hours. Comes with a full-body cloak that enhances disguise capabilities, concealing the user's identity perfectly.
Effects: Grants complete anonymity by altering physical and auditory traits. Even advanced detection methods, including Observation Haki, cannot uncover the wearer's true identity.
Limitations: Usable again only after 48 hours of cooldown.
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[21]
Name: Kashu (One of the Skillfull Grade Swords)
Grade: Rare
Type: Weapon (Sword)
Description: A katana of exceptional craftsmanship, classified among the 50 Skillfull Grade swords. Known for its perfect balance, sharpness, and cutting power.
Effects: Increases cutting power and speed, making it highly effective in combat. The craftsmanship allows for precision strikes and durability in battle.
Limitations: Requires a skilled swordsman to fully utilize its potential. Cannot be easily upgraded.
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[22]
Name: Cloak of Shadows (Soul-Bound)
Grade: Rare
Type: Accessory
Description: Grants permanent invisibility to the wearer when activated. The wearer's location becomes undetectable by Haki. Only those with a Soul-Bind Bracelet can find the person using it.
Effects: Activates permanent invisibility when worn. User's location cannot be sensed by Haki while invisible.
Limitations: Invisibility is deactivated when the wearer attacks or takes damage.
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[23]
Name: Training Boost Pill (x5)
Grade: Rare
Type: Consumable
Description: A special pill that enhances training efficiency by 20%, allowing faster skill progression for 6 hours after consumption.
Effects: Increases training efficiency by 20% for 6 hours, accelerating skill development.
Limitations: Can only be used once per day. Effects do not stack with other training enhancements. Cannot be consumed by anyone under Level 10.
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[24]
Name: Complete Rokushiki Manual
Grade: Legendary
Type: Skill Manual
Description: A definitive guide to mastering the six Rokushiki techniques (Soru, Geppo, Tekkai, Shigan, Rankyaku, Kami-e). This manual provides detailed instructions on each technique's principles, applications, and methods for creating personal variations. Additionally, it introduces Seimei Kikan, a technique granting complete control over one's body and bodily functions for unparalleled adaptability and efficiency in combat.
Effect:
Grants mastery over the six core Rokushiki techniques or upgrades current proficiency to the highest level. Unlocks the potential to develop Seimei Kikan, enabling creative hybrid maneuvers by combining Rokushiki abilities.
Skills:
1) Soru (Shave): High-speed movement, making the user appear to vanish.
2) Geppo (Moonwalk): Aerial mobility through kicking off the air.
3) Tekkai (Iron Body): Hardens the body to resist powerful attacks.
4) Shigan (Finger Gun): A piercing strike delivered with a finger.
5) Rankyaku (Tempest Kick): Produces powerful air blades with leg movements.
6) Kami-e (Paper Art): Enhances evasive skills by softening the body to flow like paper.
7) Seimei Kikan: Complete control over the body's movements and internal processes, allowing maximum efficiency and flexibility during combat.
Limitations:
Mastery requires intense concentration and stamina; overuse may lead to exhaustion. Developing mastery over Seimei Kikan requires rigorous physical and mental training.
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[25]
Name: Seed of Conqueror
Grade: Legendary
Type: Consumable
Description: Unlocks latent Conqueror's Haki potential in the user, even if they lack initial aptitude. Upon consumption, the user is transported into a mental challenge or illusion where they must confront their inner fears or unresolved conflicts. Only by conquering this mental trial will they fully unlock the ability to wield Conqueror's Haki.
Effects:
Unlocks the latent ability to use Conqueror's Haki. Triggers a mental challenge or trial to be conquered. The user remains in the illusion until the challenge is overcome.
Limitations:
The user is trapped in the illusion until they conquer their mental challenge. Progression in mastering Conqueror's Haki requires ongoing mental and emotional growth also significant training, combat, and mental focus.
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[26]
Name: Crystal of Fortitude
Grade: Rare
Type: Consumable
Description: A rare crystal that grants a temporary surge in resilience, bolstering the user's resistance to both physical and elemental damage. When consumed, the crystal increases damage resistance by 25% for a duration of 30 minutes.
Effect:
- Physical Damage Resistance: Increases resistance to all forms of physical damage (blunt, cutting, piercing, etc.) by 25% for 30 minutes.
- Elemental Damage Resistance: Boosts resistance to elemental damage (fire, water, electricity, etc.) by 25% for the same duration.
- Duration: The effects last for 30 minutes from the time of consumption.
Limitations:
- Single-Use Only: The crystal can only be used once and is consumed upon activation.
- Temporary: The effects are temporary and wear off after 30 minutes, leaving the user vulnerable once again.
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[27]
Name: Basket of Eternal Fruits
Grade: Mythic
Type: Artifact
Description: A unique and powerful artifact that allows the reincarnation of any Devil Fruit consumed by a user who dies within a 100-kilometer radius of Ash. Instead of the fruit appearing nearby, it is reincarnated directly into Ash's Basket of Eternal Fruits. This basket is exclusive to Ash and cannot be accessed or stolen by anyone else.
Effect:
- Reincarnation of Devil Fruits: If a Devil Fruit user dies within a 100-kilometer range of Ash, their Devil Fruit reincarnates in the Basket of Eternal Fruits in Ash's inventory, rather than appearing nearby.
- Fruit Duplication: If a non-Devil Fruit (e.g., a pineapple) turns into a Devil Fruit (e.g., Pineapple Fruit), the reincarnated fruit appears in the basket as a Devil Fruit, while the regular, non-Devil Fruit version will automatically appear as a separate fruit in a designated section of the basket.
- Exclusive to Ash: Only Ash can utilize the Basket of Eternal Fruits. No one else can steal, touch, or interact with the basket or its contents. The basket cannot be accessed, destroyed, or altered by anyone else.
Limitations:
Only Ash can access and use the basket. The basket remains hidden and undetectable to others, and its contents are only known to Ash. The basket will only reincarnate Devil Fruits that have been consumed by a user. Non-Devil Fruits or unused Devil Fruits cannot be reincarnated into the basket.
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[28]
Name: Ship Enhancement Core: Eternal Repair Module
Grade: Legendary
Type: Utility
Description: A legendary enhancement designed to eliminate a ship's energy dependency while granting an automatic repair function. The module can repair damaged ship components if enough wood is provided or stored within the ship's inventory.
Effect:
- Energy Independence: Completely removes the need for external energy sources, ensuring the ship can function without relying on any fuel or power sources.
- Automatic Repairs: The ship will automatically repair its damaged parts (such as hull, sails, etc.) when wood is available or stored within its inventory.
- Training Book Integration (Time Dilation Room): When a physical training book (e.g., Physical Combat Book, Rokushiki Manual etc.,..) is placed inside the Time Dilation Room, the room activates a special slot that creates an action-based illusion. This illusion demonstrates the techniques in real-time, allowing the user to observe and mimic the actions as if they were physically performing them.
Limitations:
- Limited Repair Scope: The core cannot fully restore a ship if it is destroyed or if the keel suffers extensive damage.
- Wood Requirement: To enable repairs, the ship must have a supply of wood in its inventory.
- Training Book Illusion Limitation: Only physical training books can activate the illusion within the Time Dilation Room, and the effect is limited to the techniques described in the books placed inside.
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[29]
Name: Skill Combining Ticket (x3)
Grade: Epic
Type: Consumable (One-Time Use per Ticket)
Description: These rare tickets allow the user to combine two or more existing skills into a single, enhanced ability. The fusion creates a new skill with unique effects or amplified attributes. The tickets can be used by the holder or given to others, enabling them to create hybrid skills.
Effect:
Allows the user (or someone else, if the ticket is given) to combine two or more existing skills into one new, hybrid skill. The new skill can be used immediately after the combination, retaining the best features of the original skills while adding new effects, damage, or utility.
Limit: Limited to 3 uses (one per ticket).
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[30]
Name: Gravitational Weights [Debuff Gravitational strain Str, Agi: 70% ; End : 40%]
Grade: Epic
Type: Equipment (Attachable to Hands and Legs)
Description: Advanced training equipment imbued with gravitational manipulation technology. These weights can dynamically increase their mass from the smallest measurable unit to an infinite amount, as determined by the user's will. Designed to push the user's body to its limits, they significantly reduce stats when equipped but grant stat growth through adaptation once removed.
Effect:
The user can set the weight to any desired value, from near-zero to infinite. When equipped: Strength and Agility decrease by 70%. Endurance decreases by 40%. When removed: The user's adjusted body immediately gains a permanent boost to Strength, Agility, and Endurance based on the weight the user adapted to while wearing the equipment.
The stat growth is proportional to the weight set and the duration of usage.
Limitations:
Excessive weight without adequate endurance can cause injuries or exhaustion.
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[31]
Name: Equipment Upgrade Ticket (x1)
Grade: Epic
Type: Consumable (One-Time Use)
Description: A rare and valuable ticket that can be used to upgrade any piece of equipment, weapon, or accessory to its next tier. This upgrade enhances the item's attributes and grants new potential abilities or enhancements, making it more powerful and versatile.
Effect:
Upgrades any non-legendary equipment or weapon to the next tier (e.g., Common → Uncommon, Uncommon → Rare, Rare → Epic). The upgrade will increase the base stats (such as attack power, durability, defense, etc.) and potentially add a new unique effect or ability tied to the item's type (e.g., elemental damage, enhanced durability, special abilities, etc.).
Note: If the equipment is already Epic, it will be enhanced further, potentially unlocking a new hidden ability or bonus effect (e.g., elemental enchantment or a unique passive effect).
Limitations:
One-Time Use: The ticket can only be used once and will disappear after use.
Restrictions on Legendary or Higher: This item cannot upgrade Legendary or higher-tier items, but it can enhance Epic tier items to their maximum potential
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[32]
Name: Blaze Repeater (Upgradable)
Grade: Epic (Bordering on Legendary)
Type: Weapon (Pistol)
Description: A soul bound pistol that grants the user the ability to create infinite ammo. Bullets are limited only by the user's imagination, from fire and ice to sound and energy. It can be infused with Haki if the user knows it, allowing for enhanced effects. This weapon is upgradable and can unlock even greater potential, making it a near-Legendary grade item.
Effect:
- Infinite Ammo: Manifest any bullet type based on imagination.
- Soul bound: Responds intuitively to the user's thoughts, enhancing control.
- Haki Infusion: Allows Armament or Observation Haki infusion for enhanced effects.
Limitations:
- Imagination-based: More complex bullets require greater mental focus.
- Stamina Drain: Powerful bullets drain stamina over time.
- Soul bound Restriction: Cannot be wielded by others.
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[33]
Name: Soul bind Orb
Grade: Uncommon (Rare)
Type: Item (Orb)
Description: A mystical orb that can be used in times of grave danger. When crushed, it teleports the user directly to the person they are bound to, if that person is in immediate peril. The orb links partially to the Soul bind bracelet, allowing for immediate teleportation, even from great distances.
Effect:
- Soul bind Teleport: The orb teleports the user instantly to the person they are Soul bound with, if that person is in immediate danger (e.g., near death, trapped, or critically wounded).
- One-Time Use: The orb can only be crushed and used once before becoming inert.
- Directional Guidance: The Soul bind-linked individuals receive a signal that indicates the direction to the person in danger, allowing the user to act quickly if they are nearby.
Limitations:
- Single Use: The orb can only be activated once.
- Soul bind Condition: The orb only works for individuals with a Soul bind bracelet linked to the wearer.
- Danger Condition: The orb activates only if the person in danger is in grave peril.
- No Combat Use: The orb cannot be used during combat unless the person in danger is in life-threatening danger.
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[34]
Name: Chest of Bound Essence
Grade: Legendary
Type: Item (Chest)
Description: A mystical chest that duplicates consumables. Place a consumable inside, and it will create an identical copy after 2 days.
Effect:
- Item Duplication: When any consumable (from common to mythic grade) is placed inside, it will be duplicated into an exact copy after 2 days.
- Cooldown: Can be used after a week from the day copy is finished.
Limitations:
- Consumables Only: Only non-equipment consumables can be duplicated.
- 1-Time Use per Consumable: The chest can only duplicate one item at a time.
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