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MMORPG : Rebirth Of The Strongest Guild Master

In 2100 at the turn of the century the first full dive VMMORPG game 'Omega' was released With its breath-taking graphics and possible adventures many players flocked to the game, but it all changed when the fun game currency had equated a real life value ......starting the money rush! Elite players made guilds and continued to rise but those at the bottom could only suffer in silence. Rudra was such a bottom rung player, he had excellent reflex and was a great team leader , however his guild wronged him, his efforts only reaped rewards for his superiors . His father was disappointed in him and his mother died because his family did not have enough money for her treatment. Used as a slave by the guild as a expendable worker class he died one night when his then best friend pushed him from a flight of stairs over an in - game item. Luckily he had experienced rebirth, and was one step ahead of everyone else. Luckily, He had the chance to get back at everyone who wronged him and help everyone who stood by him. In his ‘past life’, he had spent countless nights awake, in grief and anguish. However, although all of this had been washed away, so what…? This life, he was determined to make a fierce counterattack against fate and stand at the very top! Cover not mine found it on Pinterest, DM for removal Discord id :- Raj_shah_7152#3385 discord link :- https://discord.gg/KJtRdwcW94

Raj_Shah_7152 · Juegos
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Upper Hand , Rudra's Test

Losing such a heavy portion of the blood merchant army , scar-face was naturally not happy at the developments and while the situation demanded that the forces retreat and regroup , he was not at all happy about it. 

The war conch was blown and the out of shape blood merchant army steadily disengaged from battle and retreated back to their own camp , bringing a temporary stop to the fighting at day3.

The war pact that he and Rudra signed was only effective for 3 days and 2 nights which meant that even after the sun went down today there would be no system compulsion to disengage the fight , only a 10 minutes cooldown period to mark the expiry of the war contract. 

This meant that from here on out the war would have no breaks and there would be no more chances for the troops to gain a breathing room.