This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Was only the victor the one on the side of justice? No, that was because only the victor would survive and get a chance to talk about their idea of justice.
Would justice always win, then? No, this world had no such thing as justice or being absolutely right. Anything that sounded completely correct, even if it represented benefits for the great majority of people, would always end up hurting some others.
Strict laws would protect the daily lives of ordinary people. However, criminals who were stripped of freedom or their lives by these laws were those eliminated under the system of such "order".
Was goodness as people thought of it truly goodness? Ancient heroes placed in modern times with modern standards would all be considered mass murderers who should have been punished by law long ago.