This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Historians loved to use important events as bookmarks for the pages of history. In the spring of the year AD 1898, perhaps not a single historian could have predicted that the entire world would foundationally change. The number of important events that occurred in this year and their overarching influences were so numerous that the historians could probably write several hundred volumes sufficient to pay their salaries for the next few centuries.
But if one analyzed all the events by tracing the course of history, the sequence of events was actually quite clear. In the year AD 1896, the Year of the Dragon, Wumianzhe ascending to Godhood was the very beginning. The previously inactive Ayer Faction finally began taking action. Various Gods' incarnations began to walk the Mortal Plane, as schemers and messengers walked all around the world. Roland also came back to the surface at this time.