This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Out of the many job classes, divine jobs such as Holy Knights and priests would always progress the quickest in power level. However, these jobs also had the fewest individuals at the highest ranks.
The reason for this was simple. People in divine job classes would need to establish connections to their God and obtain the God's assistance and divine favor… in other words, they would need to be spoiled by the God. Such people would be able to rapidly grow. From a certain standpoint, divine job classes depended on your personality. The more your personality agreed with the particular God's teachings and the more your personal talent was compatible with the God's divine power, the faster you would grow.