This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
The previous things I mentioned were all just additional conditions of our alliance. The true core of this alliance was still the fact that the Southern Sect and Mist Alliance had managed to secretly achieve reconciliation with the Holy Church.
This was no small matter at all. If news of this was to spread, it would likely make a super headline that was more important than a God's death or San Antonio's current situation. Commentators and strategists would likely review and discuss this for more than half a year.
The Southern Sect wasn't just another Holy Light worshipping sect. The Southern Sect now had influence in every corner of Eich. The Southern Sect's teachings were easier to understand and more approachable. The Southern Sect was able to show concrete Holy Light miracles. Most importantly, the Southern Sect wasn't as arrogant and forceful as the Holy Church, which allowed it to gradually replace the Holy Church as the prevailing church in more remote areas.