This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
What was an Undead Emperor?
There was probably no need for me to repeat how difficult and inconceivable it was to become an Undead Emperor, nor would I need to repeat what this level represented. All of us Level 4s had gathered together already just for the sake of defeating two Undead Emperors.
Although giving the most powerful individuals level categorizations was a rather foolish way of measuring their power, it would be impossible to assess the Undead Emperors' danger level without such level categorizations.
Intelligent undead would revere Undead Emperors as the most venerated rulers of undead.
It was supposed to be impossible for Undead Lords to reach the next level. Thus, Undead Emperors had all achieved the impossible.
Of course, the most realistic of all was how ordinary people referred to Undead Emperors.
Calamities.