This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
1897 AD, the summer of the Year of the Griffin.
Against the worsening situation in the country, as well as the eternal Sacred War that was about to occur, the East Mist Communal Country’s ‘Princess Knight’ Reyne Qin Mist had decided to seek for the Mist Country’s lost honor. After going through many tribulations and trials, she finally received the acknowledgement of the Heroic Spirit of her ancestor, Roland Mist. Following the return of the Undead army, marked by the "Homecoming Day Celebration" and the "First Winter Hunt in 300 Years", a page opened in the annals of history as the Northern King of Wolves crouching in the Northern Lands started to rise once more.
That was the evaluation written in a certain history magazine many years later. At this point, everything seemed normal in it...