This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Each era had its own unique mark, which was an objective truth. In the feudal middle ages, antagonizing the bourgeois was the same as seeking death. If everyone advocated for the equality of socialism, that would be asking for death.
But in Eich, the society was so deeply rooted in feudalism mainly because of the cruel natural environment. Weaklings needed to depend on strong fighters to survive.
Vicious and violent magical beasts roamed everywhere outside. Humans had always been living within this cruel natural cycle. Those who lived outside in the wild were putting themselves right into the food chain. And under most circumstances, normal humans could only become food.