This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
When the black floating castle suddenly appeared over Starwood City, not only were the undead scared off, the ordinary people on my side were even more frightened.
Well, it was only natural. Compared to the aerial undead, this floating city was right on top of Starwood City, and its pitch-black magical defenses appeared extraordinarily evil and dangerous. And if the castle city descended any more… the entirety of Starwood City would likely be squashed.
In order to avoid any misunderstandings, I generously opened up my city and permitted anyone that wanted to enter and explore inside. However, very few actually dared to do so.
Still, having a floating city and a ground city cover and protect each other was indeed an effective defensive formation.
"…All targets locked on. All coordinates have been set. Forbidden spell—Lost Intersection."