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Astral Cadence

Update schedule (flexible) → Monday, Wednesday, Friday, (not fixed - Sunday/Saturday) ========= In a world transformed by the Great Convergence—a cosmic event that awakened extraordinary talents in humanity—fifteen-year-old Zephyr Sinclair navigates the bustling streets of Rivermark City with his younger brother. Haunted by the disappearance of their parents, Zephyr registers for high school, seeking normalcy amidst a city teeming with individuals who command elements, manipulate time and space, or possess psychic gifts. On the first day of school, an unexpected cataclysm propels Zephyr into a mission to save the planet, thrusting him into a reluctant role as a leader. Promised that success could unravel the mysteries of his origins and uncover sealed memories about his parents, Zephyr agrees to the mission for personal reasons. Assigning high talents to a team, he presents himself as a savior while concealing his true motives. Tensions escalate when Zephyr's hidden agenda is revealed, fracturing alliances among his team who feel betrayed by his deception. As the team grapples with their talents, loyalties, and conflicting desires, Zephyr must confront the consequences of his actions and the darker aspects of his ambition. Set against the backdrop of Rivermark City, a metropolis shaped by cosmic energies and ancient mysteries, Zephyr’s journey becomes a crucible of self-discovery and revenge. As he unravels the truth behind his parents' disappearance and his own origin, Zephyr navigates a fractured team and the complexities of wielding extraordinary powers in a world forever altered by the Awakening. In a narrative woven with intrigue and cosmic wonders, Zephyr Sinclair’s odyssey unfolds—a tale where the boundaries between heroism and self-interest blur amidst the quest for truth, revenge, and the fate of a world transformed by cosmic forces.

Red_Purple_Hearts · Fantasía
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21 Chs

Ranks, Classes and Levels

The following distribution is designed to reflect the rarity and hierarchy of each talent rank in this book.

F Rank: 2%

Lowest rank but present in the population.

E Rank: 4%

Low rank but more common than F Rank.

D Rank: 35%

The most common rank.

C Rank: 25%

Less common than D Rank but still widespread.

B Rank: 15%

Moderately rare.

A Rank: 10%

Quite rare.

S Rank: 5%

Rare and exceptional.

SS Rank: 3%

Very rare.

SSS Rank: 1%

Extremely rare.

X Rank: 0.0001%

The rarest, with only one person in history.

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Summary:

F Rank: 2%

E Rank: 4%

D Rank: 35%

C Rank: 25%

B Rank: 15%

A Rank: 10%

S Rank: 5%

SS Rank: 3%

SSS Rank: 1%

X Rank: 0.0001%

As for leveling up and levels, if you're a game player, you'll be quiet familiar with this kind of leveling. I formed this by combining both Mobile Legend and Call of Duty leveling systems.

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Here they are in order from lowest to highest:

(Before accession)

Rookie/Novice

Warrior

Master

Grandmaster

Veteran

Epic

Divine

(After accession)

Legend

Supreme

Mystic

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Here's a brief description of each rank's power level:

(Before accession)

1. Rookie/Novice: Basic skill level with limited abilities, just starting to understand their potential.

2. Warrior: Above-average strength and skill, capable of handling more challenging tasks.

3. Master: Highly skilled with a strong grasp of advanced techniques and strategies.

4. Grandmaster: Exceptionally proficient, demonstrating a deep and comprehensive mastery of their craft.

5. Veteran: Extensive experience and superior capabilities.

6. Epic: Extraordinary prowess and achievements that surpass typical expectations.

7. Divine: Possesses god-like abilities with powers that are awe-inspiring and almost beyond comprehension.

(After accession)

8. Legend: Renowned for their immense power and historic accomplishments that are widely celebrated.

9. Supreme: The pinnacle of power, holding unmatched skill and influence in their domain.

10. Mystic: Possesses enigmatic and otherworldly powers that defy conventional understanding.

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CLASSES

Marksman

Assassin

Mage

Support

Tank

Fighter

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COSNERGY COLOR RANKING

Light Gray - Rookie/Novice Rank

Cyan - Warrior Rank

Green - Master Rank

Red Color - Grandmaster Rank

Purple - Veteran

Royal Blue - Epic

White - Divine

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STATS (CURRENT)

Agility/Dexterity:

Importance: Essential for high mobility, quick reflexes, and precision in attacks.

Benefits: Increases movement speed, attack speed, and the ability to evade attacks. Crucial for executing hit-and-run tactics and making the most out of teleportation abilities.

Intelligence:

Importance: Vital for enhancing magical abilities and overall spellcasting effectiveness.

Benefits: Increases magical power, reduces cooldowns on abilities, and enhances the potency of spatial and temporal manipulations.

Perception:

Importance: Important for awareness and detecting hidden enemies or traps.

Benefits: Enhances the ability to sense and react to threats, making it easier to avoid ambushes and position oneself advantageously.

Strength:

Importance: Useful for melee combat and physical attacks.

Benefits: Increases the damage dealt with physical attacks and improves the ability to break through enemy defenses.

Endurance/Vitality:

Importance: Necessary for survivability and sustaining through combat.

Benefits: Increases health points and resilience, allowing the character to withstand more damage and survive longer in battle.

Wisdom:

Importance: Enhances understanding and control of complex spells and abilities.

Benefits: Improves the effectiveness and efficiency of magic, particularly for advanced spatial and temporal spells.

Luck:

Importance: Adds an element of unpredictability and can influence critical hits and outcomes.

Benefits: Increases the chances of landing critical hits, finding rare items, and avoiding unfavorable situations.

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Blah blah blah, that's all.

This will be moved to the auxiliary chapters section soon.

Love you.