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The World Online

Earth Online – a virtual MMORPG that takes place in the future year of 2190 – a game that everyone will bet their futures on. Set in a map that is ten times the size of real-world Earth, players battle for supremacy in the first game to feature personal adventure, territory construction, and grand warfare. For every death you experience in the game, your level would drop back to zero. Ouyang Shuo, an above average player, suffered the ultimate betrayal. For merely a piece of equipment, his sworn brother betrayed and backstabbed him. This time, after he reincarnated in the game, Ouyang Shuo swore to exact vengeance. However, in an unexpected turn of events, Ouyang Shuo found himself back five years before the betrayal – right before the launch of Earth Online. This time, armed with the knowledge from his past life, Ouyang Shuo would venture upon a new path. How to perfectly complete quests? What historical battle maps would appear? How should one build up their territory? Utilizing the experience from the predecessors of his last life, Ouyang Shuo makes his bid for the top against all odds. Follow his journey as he seeks to lord over the world! A different kind of tale that blends historical characters and virtual reality gaming, with heavy emphasis on kingdom building and warfare.

Sheng Xiao Jian Ke · Spiele
Zu wenig Bewertungen
1356 Chs

News About Fan Li

_Shuangyun Palace._

"Father, what items will the family Chamber of Commerce sell?" After talking about the Yuan Family, Song Jia took the initiative to change the topic once again.

"I still have no idea."

Talking about this point, Song Tianxiong had a massive headache, and his eyebrows locked tight.

The game had a lot more item types that they could sell compared to reality. But any special items needed the related technical manuals, which already formed up a sort of technical barrier. For example, stationery. The large Chambers of Commerce controlled the raw material market for items like jade and gems.

It was not easy to slash their way out of this competitive environment.

On the other hand, work occupation guilds like Thread directly avoided the competition between NPC Chambers of Commerce and targeted adventure gamemode players, earning beyond their wildest dreams.