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The Golden Experience Point

Jobs, hobbies, lifestyles—the world has advanced to a point where nothing can be separated from VR anymore. And now, a VR game was released using the most cutting-edge technologies; its name was “Boot Hour, Shoot Curse.” Our protagonist had no choice but to play solo during the closed beta test, but once the game officially launched, she made lots of friends (but not necessarily with the players), formed a huge clan (but not a clan of players), and matured as an individual.

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“Official Forum 3”

[☆3]Old Hiers Erntal[Dungeon Specific]

324: Healthyunpeelable

So, did the leaders manage to defeat the roaming boss after that?

325: Wayne

>>324

No, it's tough because the attacks of melee classes don't reach. Plus, there's no player specializing in long-range attacks in the party. My magic isn't a decisive blow either. However, completely shifting to magic specialization at this point seems awkward.

326: Healthyunpeelable

Seems like being a jack-of-all-trades backfired. In this game, there's no clear boundary between combat and non-combat times. You can employ tactics like hitting and running freely. I thought having a variety of skills would be an advantage, but it looks like having someone specialized in long-range attacks is essential.

327: Gi1gamesh

Roaming bosses only come out when you approach that big mansion in the center of the city, like a small castle. You can gain decent experience by breaking into houses on the outskirts of the city and hunting zombies.

328: Nameless Elf

>>327

Are those really zombies?

329: Cramp

>>328

I strongly doubt it. There are times even mid-level players can't win, and they don't die unless you destroy their heads or hearts.

330: Haust

Could they be vampires?

331: Gi1gamesh

No way, it's not that. They're inside every building in the city. There are thousands of them. Some don't even come back to life when you enter their houses. Whatever they are, they're undoubtedly animated corpses.

332: Cramp

>>331

Could it be that they only come to life after another party defeats them?

333: Gi1gamesh

There are no external injuries at all, so it's probably different.

334: Haust

Is that so? Any other information?

335: Gi1gamesh

Fangs, you know? Their teeth are long.

336: Haust

In that case, it's definitely a vampire.

337: MentaList

I see, a vampire. In that case, if you get your blood sucked, it might fulfill some kind of resurrection condition.

338: Cramp

I want to become a vampire for real! But I've never experienced an attack like bloodsucking. I've died in Erntal, though.

339: Haust

Then maybe it's not a vampire after all.

340: Nameless Elf

>>339

You're targeting me with your comments, aren't you?

***

[☆5]Old Hiers Capital Dungeon-specific Thread

1312: Lyewarehouse

By the way, what happened to the vanguard whose equipment was destroyed? You can't repair it here.

1313: Healthyunpeelable

I negotiated with a blacksmith-type production player and had them come to the capital safety area. They charged a hefty fee, but the vanguard players pitched in to pay. However, we're struggling to earn enough to cover the production cost of new equipment.

1314: CountryPop

>>1313

Oh, an NPC merchant came to the safety area.

1315: Healthyunpeelable

>>1314

Seriously? How did they come?

Can NPCs teleport?

1316: Orinki

They can't teleport, but they just came by horse-drawn carriage like it was nothing. And then, there was a player, maybe a bodyguard-like beast person, taking materials from the inventory. The NPC craftsmen brought by the merchant were building houses.

1317: Healthyunpeelable

That building, huh? It suddenly appeared when I logged in, so I thought it was a silent update.

1318: Orinki

I thought the same! But when I looked closely, the NPC craftsmen were building it in shifts. The power of their skills is amazing.

1319: Healthyunpeelable

What is that building for? Is it for living?

1320: Lyewarehouse

>>1319

It seems to be an inn. There are various production facilities too. Well, you could say it's for living. The NPC in charge, like the merchant's boss, stays here and supports players, especially mercenary players aiming to recapture the capital. Of course, they charge a fee. With that, we can finally repair our equipment, but I wonder how we managed until now, as mentioned in >>1312.

1321: Healthyunpeelable

Will they buy the new materials I have now? If they do, it could be a way to make money for updating equipment.

1322: Orinki

They actively buy the metal chunks dropped in the capital. So, from now on, magic users like us can find benefits other than experience points.

1323: Lyewarehouse

>>1322

It might be a good idea to advertise this widely. If the playerbase increases, NPC facilities might become more sophisticated.

1324: Orinki

>>1323

Let's clear sub-quests and develop the city kind of content!

First quest: "Increase the Population."

1325: Lyewarehouse

One more thing, I heard this from a player who was a bodyguard, but if you see a weird forest-like area on the opposite side of the capital from the safety area, it's new. When they asked the merchants, they said there was nothing like that before. It might be a new area.

1326: Healthyunpeelable

Seriously? I have time until new equipment arrives, so I might check it out. Anyone want to come?

1327: CountryPop

>>1326

You're an unyielding one, huh? Well, there's probably no reason to set up an area with a difficulty level higher than the capital right next to it. I'll go along.

1328: Lyewarehouse

>>1326

I want to report it in the verification thread, so I'll come too.

***

[☆3]Old Hiers – La Colinne Forest[Dungeon Specific]

1512: White Seaweed

There's occasionally a luck-based element, isn't there?

1513: Lamp

Ah, I think I understand.

1514: Mountain Grape

Even if you think you've gotten good at judging when to leave or something like that, sometimes a Queen Spider suddenly appears and tramples you.

1515: Walnut

Also, there are traps that you can't escape from. When you think there are no traps, you suddenly get caught in a trap and killed by spider silk. Well, there might not be conventional dungeon traps, but…

1516: Nameless Elf

Even so, the experience points are quite substantial, and spider silk can be turned into money. It's a good hunting ground, isn't it?

1517: Burning Glass

Sis, weren't you in the Erntal thread earlier?

1518: Nameless Elf

Don't call me sis.

Just checking things out. They're neighbors, so it might be good for a change of pace to go over there.

1519: Haruka

Speaking of which, there was an NPC merchant in the safety area. They were building a house.

1520: Nameless Elf

I saw that. Is it okay for them to build buildings like this on their own? I wonder if it's fine since they're NPCs? Whose land is it anyway?

1521: White Seaweed

If you think about it normally, it's the country, right? But the country doesn't exist anymore.

1522: Lamp

If the calamity took over the country, wouldn't it be considered land of the calamity?

1523: Mountain Grape

So, did the merchant get permission from the calamity to build a house?

1524: Walnut

If they didn't get permission, it's quite bold.

1525: Nameless Elf

Even if they got permission, it's still bold. How did you go to meet them? And where are they now? The capital is out, and no one's home, right?

***

[☆1]Old Hiers – Teur Grasslands[Dungeon Specific]

722: Marshal Matsukasa

So, it's confirmed that this dungeon was taken over by the boss from the previous event?

723: Macky

Definitely. The spawn has changed from large moles to giant ants.

724: Dyna

So, is the boss here the calamity?

725: Nose Elephant

No, if that were the case, it wouldn't be classified as ☆1, and the boss itself might not exist separately.

726: Zekio

Or it could be like the ☆1 ruined city with only zombies, something like another area in Hiers. There might be no boss at all.

727: Lin Company

Like Altriva? How would we conquer it if there's no boss?

728: Marshal Matsukasa

Who said dungeons can be conquered in the first place?

729: Cokyu

No one said that. It's true that there are dungeons with bosses and without, but defeating the boss doesn't necessarily mean clearing it.

730: Dyna

Well, that can't be helped, right? Even if there are many dungeons, the number is limited. If clearing means the end, the top players will dominate everything, and the content will be over.

731: Lin Company

That's true. If cleared dungeons become manageable by the players who cleared them, it would be interesting.

732: Zekio

Isn't that already a different game? And what about the regular monsters inside the dungeon?

733: Lin Company

>>732

Party members.

734: Cokyu

Insane, huh?

3006: Zekio

Isn't the city developing at an incredible pace? Are there really so many people building and living here?

3007: Lin Company

Don't you know? As mentioned a while ago, the city of Rifure and Teur Grasslands are close by. Teleportation is one-way, so normally, when you teleport to a dungeon, you have to walk back to the city via roads or whatever. But since the Teur Grassland is right next to the city of Rifure, you can teleport to a different location right after teleporting. If there are similar cities, they can mutually teleport. There are dedicated threads for that. Thanks to this, a lot of players have gathered, and NPCs have increased due to the influx. Similar cities in other countries seem to be the same, but in terms of development, Rifure and the city of Felicita in Aural are outstanding.

3008: Zekio

I had no idea. Could it be that residents are registering because of this?

3009: Cokyu

I think I saw a notice about zoning for registration. Did you know that players can also register? There are residence registration and stay registration, and even with stay registration, most guilds offer discounts on consumables. Inns also become cheaper, but considering the current building rush, it might be a good idea to buy a house for the future. It seems that if you want to buy a house, residence registration is required.

3010: Zekio

I don't have the money to buy a house. This is the ☆1 Dungeon Thread, you know?

3011: Dyna

Or rather than the main thread, if you look at the thread created by the person who first discovered these special location conditions, players who have money, such as wealthy merchant-type players, seem to be actively grabbing land and buildings. Rifure and Felicita already have too high land prices, and it seems impossible to rent land, but considering the development speed, these two cities are undoubtedly actively funded by the lords. They seem to be working hard to establish shops in Rifure or Felicita for the future.

3012: Zekio

Is that why there are players who don't seem like beginners in the city? I was wondering why there are still only rookies in the dungeon.

3013: Lin Company

For better or worse, Old Hiers is gaining attention. It might be because players are interested in it in a negative way, but attracting players is also a plus. The lords probably noticed that players are gathering, and it makes sense for them to focus on Rifure and Felicita. Felicita is probably close because it's a neighboring country.

3014: Marshal Matsukasa

Isn't it still not relevant whether it's close or not if it's just teleportation?

3015: Dyna

It might not matter for players, but it's not the same for NPCs. Ultimately, NPCs living in the city are the ones that will develop it, so the location is crucial.

***

[☆4]Kingdom of Pearl – Neuschloss[Dungeon Specific]

258: Crack

It's here!!

259: Saint Riegan

What's here?

260: Crack

Finally, a special boss enemy has appeared in Neuschloss!

261: Saint Riegan

Eh? Seriously?

In the city? In the forest? What kind of enemy?

262: Crack

In the city! While wandering around the city, everyone got wiped out without us noticing.

263: Saint Riegan

What the heck? You didn't see it coming?

264: Crack

No, because we were killed almost instantly, all four of us.

We didn't even have time to see what happened, lol.

265: Thermos

Ugh, I'm stuck.

266: Crack

But I can probably sense the signs.

It's like the difficulty changes seen in other dungeons.

267: Tatt

To ☆5 or something?

Are they planning to wipe out everyone when there are already so few challengers?

268: Crack

No, this one is the type you won't notice unless you're in the city.

If you start seeing goblin dismembered bodies in the city, be cautious. Probably.

269: Saint Riegan

That might be the work of another party.

270: Crack

It's not that. It's just a normal corpse without any signs of being skinned or anything.

Moreover, the tough giant goblin with hard skin and bones was cut smoothly.

It's not something that can be done with the weapons and magic players have. Also, our respawned armor was cleanly cut. The culprit who did that is undoubtedly the same.

271: Thermos

So wearing armor is pointless? Equipment destruction? Defense-ignoring attacks?

Either way, it's tough. What are the conditions for its appearance?

272: Crack

We've only encountered it once, so I have no idea what triggered it.

273: Tatt

Approaching the central part of the city, maybe?

Or getting closer to the forest?

274: Crack

I've never been to the forest, but there are parties attacking the forest already.

Maybe the forest is unrelated? Also, it's not impossible that getting close to the Lord's Manor triggered it. There were parties attacking the forest that ignored the Lord's Manor.

275: Saint Riegan

Yeah, that's right. I wonder if they're attacking now.

276: Thermos

Why are you so happy about it, Crack (258)? Also, there's a possibility of accidental deaths with an unknown cause in the future.

277: Crack

Because there are so few people here!

If there's a sensational topic, hardcore players might come and liven things up!

311: Takuma

I'm sorry, Mare-san. If you're there, please post.

312: Saint Riegan

Hey, the forest attackers are here. Who's Mare?

313: Shiitake

The solo player we teamed up with earlier. Or was it just a coincidence that she was solo today? Anyway, she was ridiculously strong. Yay! Mare-san, are you reading this? If you are, send me a message!

314: Takuma

I went to the deepest part of the forest, almost piggybacking on Mare-san. The boss was indeed in the forest. The Lord's Manor is probably a dummy.

315: Crack

Seriously?

If it's a dummy, then the appearance conditions for Jack the Ripper are unrelated to the Lord's Manor. Or maybe Jack's dwelling is in the Lord's Manor?

316: Kouki

Who's Jack? Well, seeing the strength of the forest boss, it doesn't matter if something was in the Lord's Manor.

317: Saint Riegan

So, what was the boss like?

318: Takuma

It was a giant goblin way larger than regular mobs.

About three meters tall?

It had a log-sized club and literally crushed us to death.

319: Thermos

It hurts just hearing that.

Did that super strong Mare-san also come back from the dead?

320: Tonbo

No, she had been with us because we asked for her help.

I didn't participate in that battle.

321: Saint Riegan

So, you parted ways in front of the boss?

322: Takuma

It would have been better if that's what happened, but in the end, we stuck together until the last moment.

At that timing, I don't think she could have escaped from the boss. Probably, after we respawned, she had to fight alone.

I had already apologized and got her understanding in advance, but I wanted to apologize and thank her again.

323: Crack

Instead of that, haven't Takuma and the others encountered Jack the Ripper?

324: Takuma

Who's that? A player?

325: Crack

No, probably a special enemy, like a roaming boss. While wandering around the city, we found many dismembered goblin bodies. Then, before we knew it, we were also dismembered.

326: Thermos

In an already unpopular area, an unexplained boss appears.

327: Kouki

I read the previous posts. Did such a thing really happen?

Maybe all the users are actually on site?

328: Shiitake

Passing each other. Considering the time of the post and the time we met Mare-san, we must have come from the town to the forest in about a short run. That's impossible while fighting the goblins in that town, isn't it? Mare-san is a magician, and if she's going to fight, she's going to have to recap.

329: Tonbo

But Mare-san seemed to be carrying a weapon like a spear.

330: Kouki

But we didn't see her true strength. Her physical skills and short sword were amazing, though.

331: Crack

What, is Mare-san a high-level magic user who can handle both long-range and close combat? Such a hardcore player! And she's cute too, no doubt an essential VR idol!

The era of Neuschloss has come!

332: Takuma

Hey, no one has explicitly mentioned Mare's appearance and gender yet. (T/N: the text until here is gender neutral in Japanese)

333: Crack

It's oozing out from your posts.

334: Shiitake

Sharp observation. Creepy.

335: Saint Riegan

Hey, I'm in the city now, but there are no regular mobs. In fact, there are only corpses?

In other words, there are corpses that are unharmed.

336: Crack

Oh, dismembered corpses!?

337: Saint Riegan

Not dismembered, just intact corpses.

At first, I thought they were just sleeping.

338: Thermos

Really?

I'll go check it out.

339: Takuma

I want to go, but I just got a death penalty.

340: Hourai

Takuma, I just gained so much experience points a while ago that even after losing some, I have more than before.

341: Shiitake

Oh, seriously.

Let's go check it out too.

342: Thermos

There are random corpses lying around.

It's a free-for-all on looting!

343: Tatt

No one has posted since Takuma and the others declared their departure. Is everyone here at the scene?

344: Takuma

Because there are no regular mobs at all, we rushed to the forest.

The forest is also completely empty.

There are corpses, but…

345: Crack

Lord's Manor exploration complete! There's nothing here!

The office has signs of being ransacked, but the corpses are untouched.

Goblins were sitting in chairs, so I thought something happened, but upon closer inspection, they were dead.

346: Kouki

Some kind of ghost story? It's creepy, though.

347: Takuma

The boss area in the back of the forest is also empty…

No corpses.

The log house that should have been there is gone.

The square is the same as when we respawned, but there are ashes and charcoal scattered around here and there.

Maybe Mare-san soloed the boss in the forest?

348: Shiitake

After that, the mobs disappeared, which means Mare-tan might have soloed the boss.

Then, the dungeon is considered cleared, and the mobs disappeared all at once?

349: Tonbo

Then why isn't the person herself here?

350: Hourai

… mutual kill, perhaps?

351: Takuma

What the hell…

Mare-san! If you're watching this thread, please post!

352: Saint Riegan

Is that player really there?

It's too dramatic; it's either an orchestrated NPC by the developers or something.

If there was a battle intense enough to turn that log house into ashes, the square should look different too. Depending on the country, the nobility is supposed to be strong, right? Maybe an undercover duke or duchess traveling to various countries for reform?

353: Tonbo

No, we handed over the dropped items we got to the inventory.

Everyone witnessed that.

354: Crack

Is it a collective hallucination?

355: Saint Riegan

>>354

Is it the place to talk about others? I heard that you're also skeptical about this 'Jack the Ripper' person that you saw.

356: Takuma

Mare-san! Aren't you seeing this, Mare-san!

357: Tatt

Instead of that, why are Takuma's party members talking to each other on the forum when they're in the same place? lol

358: Saint Riegan

Anyway, even if what Takuma and the others are saying is true, it's probably the first dungeon clearing report.

Unfortunately, the person who cleared it is absent.

And if the dungeon is cleared, do all the monsters disappear forever?

381: Tonbo

It's been about three hours since Mare-san defeated the boss, right?

Around that time, the next one should respawn.

382: Shiitake

Are you saying that calmly? What's wrong with that guy?

383: Kouki

Is that guy Jack the Ripper? But he was barehanded, right?

384: Crack

What happened?

385: Takuma

While wandering around the area where the boss was, suddenly, a monster I'd never seen before appeared, and we got wiped out.

It might be a new boss. I don't know which one is stronger between the previous boss and this one. Both fights were one-sided.

386: Saint Riegan

For now, it seems that the dungeon won't disappear, so that's a relief.

After defeating the boss, does a new boss appear?

***

[☆3]Kingdom of Shape – Golf Club Tunnel[Dungeon Specific]

892: King J

Has the spawning been better lately? Feels like the efficiency has increased.

893: Suama

Yeah, that's true.

At first, you wouldn't encounter anything until you went deep, but recently, even weak goblins appear in shallow areas.

If you go deeper, you encounter more formidable enemies. Did they make adjustments?

894: King of Fuji

Adjustments, huh?

So, was that a bug after all?

895: Suama

Did you find a bug?

No one has found one until now, but there's a rumor that you'll receive rewards if you report a bug.

896: King J

Why is it becoming a rumor when no one has found it?

897: King of Fuji

Well, I saw goblins attacking each other.

After that, they quickly surrounded me with other allies and beat me to death.

I wonder if it was a bug behavior.

898: Suama

Oh.

It's kind of subtle whether it's a bug or not.

If goblins from another cave or something wandered in, it wouldn't be strange, right? Apparently, that happens sometimes with real wild animal herds.

899: King J

Possible.

They tend to intricately mimic real things here in this management.

900: King of Fuji

Now that you mention it, those goblins did seem a bit different in atmosphere.

Well, I can't really tell them apart, so it's just a guess.

901: Suama

Just to be safe, should you report it?

902: King of Fuji

Nah, it's fine.

I haven't seen it since then, and if it's a feature, I'd just embarrass myself.

903: King J

Is it really that embarrassing?

904: Suama

The border of shame is different for everyone.

***

[Wells]Dungeon Clearing Report Thread

2011: Farm

I've seen that. It's a damn huge pack of wolves. They don't attack outright, but if you initiate an attack, they counter, and you're wiped out for sure.

2012: Monmon

They're also fighting the dungeon monsters, right? It feels like they're more hunting in the dungeon than engaging in a real fight.

2013: Hasera

Is that their ecology? Are there only sightings in Wells?

2014: Monmon

For now, yeah. They have colorful fur, cool visuals, and players who wanted to pet them charged in and suffered casualties.

2015: Farm

If anything, the victims are probably the wolves.

2016: Beam-chan

In any case, they're special enemies. Old Hiers seems to have many special dungeons, but in the case of Wells, it's these roaming wolf monsters that stand out.

2017: Monmon

Dogs… Roaming… Legendary… My head hurts.

2018: Farm

At least I've confirmed the Fire type. I've been burned by a red-furred wolf before.

2019: Hasera

What about Water type?

2020: Beam-chan

There was a light blue one, but I don't know if it's Water type.

***

Chat General Thread Part 10

1211: Alonson

Did the person in charge of official public relations change? Is it okay?