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LifeSharp: Trio That Can't Touch

Rie's company is shut down after she'd only been working with them for six months, despite everyone telling her that working for a big company was the best for her career. Luckily, a video game company comes to the rescue, but it's a start-up—the very thin that everyone had been telling Rie to stay away from. Not caring about others' opinions anymore, she accepts the opportunity. A paranormal trouble surges, however. One that makes Rie swap bodies with Sachiko—her new supervisor—and Jun—Rie's ex-boyfriend—every time they touch. How will they solve their swapping problem while working in one of the most ruthless industries? — - Edited by RedPandaChick - Visit my Carrd to find all of my links: https://sosin.carrd.co/ - Covert art generated with dream.ai

Sosin · Urban
Zu wenig Bewertungen
96 Chs

Game Knowledge

Unlike last time, Atamco contacted us again the very next day. Like last time, they had many things to say about the demonstration build they played, mostly about the gameplay. We expected all of their complaints since we hadn't polished it that much, so it was nice to see that we were able to identify all of the problems on our own.

The movements of the player were sluggish while the combat tried to be fast-paced, leading to the player not being able to dodge attacks or take advantage of the enemies' vulnerabilities.

Fulfilling the needs of the NPCs quickly became tedious because they wouldn't stop asking for resources. Jun and I noticed this a month before the deadline, but we couldn't convince Mr. Yutaka and Mr. Yoshihiko to change it. Now that Atamco had the same complaint, there was no reason for them to keep refusing. Even then, they didn't seem happy about it since they were worried the mechanics would become boring.