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Kan-Gar-Chu! (One Piece fanfic)

Alyssia is a programmer who has worked hard as an independent woman all her life to get where she is and made a game for one of the animes that she loved One Piece. As she had finished her work she created a character and entered the game to give it a test run but she dies from overworking. She wakes up in an unfamiliar place as a newborn… She has furr… She has just been garchu’d… With the help from her system and the people within the island of Zou, she begins her journey within the world of one piece. Disclaimer One Piece world and its character belong to Oda except for OCs. Kofi Link to donate and join monthly for early chapter releases: https://ko-fi.com/dancematdan Discord Link: https://discord.gg/ehdpPFzrFF Novels under my account Bodyguard of a Villainess in an Apocalyptic Revenge Novel Tiny Terror of the Aether Era Kan-Gar-Chu! (One Piece Fanfic) Pi-Gar-Chu! (One Piece Fanfic) Bombyx: Return of the Vengeful Eldest Daughter (Ongoing) Dr who is where now? (Dragon Ball Fanfic) Apotropaic of Danmachi Holy Beast Saintess (Dropped) Edited KGC Novel Link: https://dynamic.webnovel.com/book/23397974605266405?utm_source=writerShare&utm_campaign=3070767729

dancematdan · Anime und Comics
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533 Chs

Character Window Changes Pre-Timeskip

[Name] Alyssia Lucine (age 16) -> (17Y 4-5M)

[Race] Mink - kangaroo

[Birth place] zou (night guards affiliation)

[Main profession or job] Martial Artist rank 4

[Secondary professions or talents] Leg martial arts and navigation

[Strength] 6+17 (+4) / 40 -> 32 / 40 (+4)

[Agility] 7+19 (+8) /40 -> 34 / 40 (+8)

[Stamina] 8+19 /40 -> 35 / 40

[Endurance] 6+18 /40 -> 33 / 40

[Intelligence] 4+13 (+3) / 20 -> 19 / 20 (+4)

[Spirit] 8+7 (+6) / 15 -> 15 / 15 (+8)

{Electro Power Core] 25 / 40 (Limited to lowest stat of stamina and endurance until it reaches the limit of the bodies final potential)

Haki:

Basic Observation (gained knowledge) 75% mastery -> Intermediate 87% mastery

Basic Armament (gained knowledge) 80% mastery -> Intermediate 79% mastery

Basic Conqueror (gained knowledge) 43% mastery [purchased intermediate] -> Intermediate 67% mastery

Skills or talents:

Electro (active racial talent) 100% mastery

Sulong (active racial talent) 86% mastery -> 100% mastery

Beast instinct and sense (passive racial talent) 100% mastery

Expert leg martial arts (gained talent and knowledge) 94% mastery -> 100% mastery

Advanced navigation (gained talent) 89% mastery -> Expert 68% mastery

Advanced cooking (gained knowledge and experience) 47% mastery -> Expert 5% mastery

Expert Science (gained knowledge and experience) 58% mastery -> Expert 88% mastery

Expert math (gained knowledge and experience) 100% mastery

Expert scholar (No purchased knowledge) 45% mastery -> 90% mastery

Expert programming (gained knowledge and experience) 100% mastery

Advanced drawing (gained knowledge) 86% mastery -> Expert 15% mastery

Advanced upper body martial arts (no purchased knowledge) 86% mastery -> Expert 45%

Intermediate survival (gained knowledge) 95% mastery -> Advanced 34% mastery

Expert climbing (no purchased knowledge) 35% mastery -> Expert 96% mastery

Advanced concealment (no purchased knowledge) 98% mastery -> Expert 48% mastery

Advanced detection (no purchased knowledge) 79% mastery -> Expert 33% mastery

Advanced metalworking/forging (gained knowledge) 33% mastery - 87% mastery

Expert Engineering (gained knowledge) 22% mastery -> 78% mastery

Intermediate Ship Building (gained knowledge) 98% mastery - Advanced 47% mastery

Intermediate Battle tactics (no purchased knowledge) 85% mastery - Advanced 36% mastery

Advanced Long Staff (gained knowledge) 33% mastery - Expert 11% mastery

Intermediate Medicine and first aid (gained knowledge) 47% mastery - Advanced 33% mastery

Basic fishing (no purchased knowledge) 99% mastery - Intermediate 77% mastery

Basic shooting/sniping (gained knowledge) 68% mastery -> Intermediate 43% mastery

Intermediate blade/scythe arts (gained knowledge) 39% mastery - Advanced 29% mastery

Intermediate Dual wielding half staff (gained knowledge) 28% mastery - Advanced 16% mastery

Intermediate Dual wielding blade/scythe (gained knowledge) 76% mastery -> Advanced 27% mastery

Intermediate weapon throwing/juggling (gained knowledge) 24% mastery -> Advanced 15% mastery

Advanced acrobatics (gained knowledge) 55% mastery -> Expert 44% mastery

Advanced gymnastics (gained knowledge) 25% mastery - Expert 37% mastery

Basic etiquette (gained knowledge) 89% mastery -> Intermediate 12% mastery

Basic swindling (gained knowledge) 26% mastery -> 88% mastery

Beginner negotiation (gained knowledge) 64% mastery - Basic 55% mastery

Basic acting (gained knowledge) 24% mastery -> 96% mastery

Advanced misdirection (gained knowledge) 23% mastery -> Expert 6% mastery

Beginner pickpocketing (gained knowledge) 41% mastery -> Basic 77% mastery

Basic disguise (gained knowledge) 54% mastery -> Intermediate 34% mastery

Intermediate assassination (gained knowledge) 19% mastery -> Advanced 33% mastery

Advanced dancing (gained knowledge) 7% mastery -> Expert 8% mastery

Resistances:

Heat 2%

Cold 57%

Thunder/Electricity/Lightning/Electro 83%

Wind 62%

Shockwave/Quake 57%

Water 33%

Poison/Venom 37%

Drugs/Chemicals 21%

Diseases 31%