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Game Transmigration: Saving the World Again 1000 Years Later

Zhou Mu finds himself remaining in a single-player VR game despite having decided to quit after platinum-ing the entire game. However, he realizes that the world has completely changed. Realizing life in the game is better, he continues on with his in-game name, William Kane. “Why is the world united under my name? And what’s with the religion that honors me as their god? The royals are claiming to be my descendants? Was there ever such a function in the game? What have they done for the past 1000 years when I was gone?” Zhou Mu was completely lost. “Are you calling me a traitor? Aren’t you guys the ones who have been doing evil deeds in my name? Behold, for you shall witness this lost forbidden spell!”

Seven Dopplegangers · Spiele
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372 Chs

Eternal Gift

The Eternal Gift was the ancient secret ritual of the Blackwater Kingdom. It needed to construct a miniature Netherworld through extremely rich necromancy magic power to have the executor of the secret ritual and the remnant soul imprint on the ancestor's corpse resonate.

Spellcasters could either gather those soul imprints to strengthen their Spirit or summon the corpses to rise and become their slaves.

Of course, as the price of controlling this powerful force, the former might suffer the latent risk of ending up with schizophrenia, and the latter might lose control of the corpses because they failed to control their ancestor's will.

Back when Great Sage Yeats was compiling the Astral Laws, the Undead mages from the Rotten Moon Church in the Blackwater Province hoped to compile the Eternal Gift into the catalog of Undead magic. However, they were ultimately excluded by the first Astral Council because this spell contained too much Moon Realm worship.