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Experimental Log of the Crazy Lich

This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.

Angry Squirrel · Fantasie
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The Secret of the Lich

The over reliance of the Undead Calamity on its mastermind dealt it a solid wound. Following the fall of the Lich, Carlohin's Undead army falls apart.

In our eyes as ex-Undead Lords, this shows that the army's structure is extremely chaotic. The more mature an Undead army is, the more Middle-tier and High-tier Undead they would have. With more middle-level commanders within the army, the low-tier cannon fodders would be able to exert a greater impact on the battlefield through their leadership. They would also be even less fearful of getting killed.