This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
"The Holy Church has been forced to such a point?"
When I learned of the Holy Church's shameless act of stealing the credit for that battle, I wasn't angry at all. On the contrary, I was quite delighted.
Sometimes, being in the lead was synonymous with victory. As long as whoever was in the lead—for example, the Holy Church, which had a monopoly on over 80% of religion in Eich—didn't take extreme risks or make significant mistakes, it would be almost impossible for others to catch up to them.
It would be quite difficult for outside forces to significantly pressure a behemoth like the Holy Church. As long as they didn't have major internal strife and break into large, conflicting factions, they could probably remain in power for the next several centuries based on their foundation alone.
But this time the Holy Church made a mistake—a huge one.