This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
While Roland was happily preparing his new magic spell, the hastily assembled adventuring team outside the ruins was now fully prepared to set out. At this time, the adventuring team leader Barton finally told everyone their goal and reason for being here.
Right now, in their temporary campground, Barton was vividly talking to everyone. He was both boosting everyone's morale as well as assigning tasks. All the mercenaries and companions gathered around him were looking forward to the fight they expected.
"Our mission this time is incredibly important. It's highly risky, but also comes with great rewards. As long as we succeed, we'll basically cut off the Undead Calamity. This will absolutely make all of us into famed heroes. None of us will ever have to worry about the next meal ever again."