This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
What was the definition of slaughter? I would define it as an activity with the purpose of ending your enemy's life.
The multiple Rolands before me were probably the purest weapons of slaughter in this entire world.
They had kindly smiles on their handsome faces, yet their eyes weren't smiling at all. They had no killing intent whatsoever, yet they acted in order to slaughter.
"Honestly, whom did they learn this abnormal way of smiling while killing from?"
[…Could you please have a little more self-awareness? Whom are they cloned from? Who's the one who smiles more happily when in greater danger?]
"…Karwenz."
[…Just keep acting…]
Perhaps I knew that there weren't many chances left as I kept chatting with the foolish Goddess of Order who had messed everything up. I actually treasured our conversation for once.
As for the battlefield? Things were going quite well, reaching the point where I didn't need to pay it much attention.