This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
The Bardi Empire's capital was probably the oldest city among all the mega-empires. It was the origin of this country, and even the empire itself was named after it. That's right—the Bardi Empire's capital city was also named Bardi.
In order to differentiate it from the country, the people of Bardi typically addressed the Bardi capital as just the capital. Outsiders would call it the Bardi capital.
The Bardi capital encompassed an area that was approximately one thousand square kilometers in size, which included several dozen smaller satellite cities and even rivers and mountains. If a person intended to walk from the very outskirts of the capital city all the way to meet Emperor Orloss in his palace, they would need to prepare at least two weeks' worth of food and travel equipment.