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Zenith Online: Rebirth of the Strongest Player

Death is sometimes not the end, and the zenith is empty. Legends rise and fall. Myths are born. Faced with death after a dismal fall from grace where glory, renown, and prominence were once found, Kieran's second chance is fueled by vengeance. It burns like a ruinous flame and drives Kieran's quest for power within and without. Though not an ingrate, he remains curious about why he returned to the past instead of dying. He has nothing but questions, but his death puts the beginning of his story into perspective, showing him that Zenith Online... is the beginning of the end — the end of the current Age. The zenith is empty and calls for someone to claim its throne, but to answer that call means to bear the consequences. Everything — especially choice — has a cost. Challenges lay in wait. The road to supremacy is wound in suffering, and to know the truth is to know madness. And so, the Maddened awakens...

ApexPen · Games
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633 Chs

The First Metamorphosis' End Phase

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Run-ins with the Stone Scorpions frequently occurred on their journey through this rocky area. However, the rankings varied between Normal and Elite monsters. As a result, the experience the party gained fluctuated greatly, especially when factoring in the range of level differences.

The Stone Scorpions that appeared were as high as Lv.37 or as low as Lv.32. The Lv.32 monsters barely rewarded 3,000 Experience, which wasn't much considering every player above Lv.30 required at least 180,000 Experience to level up.

In Kieran's case, he required more than 540,000 Experience. It would take almost 200 low-level Sand Scorpions for him to level up. In contrast, if he could steadily receive the monsters on par with the initial bunch, that number would be reduced by 50%.