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Zenith Online: Rebirth of the Strongest Player

Death is sometimes not the end, and the zenith is empty. Legends rise and fall. Myths are born. Faced with death after a dismal fall from grace where glory, renown, and prominence were once found, Kieran's second chance is fueled by vengeance. It burns like a ruinous flame and drives Kieran's quest for power within and without. Though not an ingrate, he remains curious about why he returned to the past instead of dying. He has nothing but questions, but his death puts the beginning of his story into perspective, showing him that Zenith Online... is the beginning of the end — the end of the current Age. The zenith is empty and calls for someone to claim its throne, but to answer that call means to bear the consequences. Everything — especially choice — has a cost. Challenges lay in wait. The road to supremacy is wound in suffering, and to know the truth is to know madness. And so, the Maddened awakens...

ApexPen · Games
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633 Chs

Search for the Culprit (II)

The Guards' Chambers was a building in a remote corner of Aeredale City that provided security and privacy for the guards. After all, being a city's guard sometimes produced enmity when forced to deal with conflict.

This security was required when returning to the comforts of their home. The exit and entrance route aligned with the path of several guards, so surveillance was high.

However, one could avoid contact if one knew about their route, the window where none of the guard posts aligned, and the time their shifts generally ended.

This was how Kieran arrived at the guard's chambers with ease. He had walked the streets of Aeredale long enough to have memorized all of this information.

Of course, Mayor Lowe also pulled some strings to manipulate the guards' activities to a certain extent.