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Stats stats stats

I got over the fact that my voice sounded different and that I spoke a different language even thought I still perceived it as English very fast once I saw my stats. They were definitely better than I was expecting them to be but to be honest I was not surprised by them. They actually made a lot of sense once I spent a minute analyzing them.

Status."

Name: Issei Hyoudou

Title: N/A

Status: N/A

Race: Human Job: The Gamer

Level: Lvl 3 Next Level: 0.0%

HP: 325/325 R: 0.5% (1.6) per Minute

MP: 907/907 R: 1.4% (12.7) per Minute

STR: 4

VIT: 5

DEX: 3

INT: 33 (30+3)

WIS: 14

LUCK: 10

Stat Points: 10

Money: 0$

I got over the fact that my voice sounded different and that I spoke a different language even thought I still perceived it as English very fast once I saw my stats. They were definitely better than I was expecting them to be but to be honest I was not surprised by them. They actually made a lot of sense once I spent a minute analyzing them.

STR was the Strength modifier and it governed the physical damage I could deliver and the amount of weight I could carry. It was pretty accurate as far things go. From what I knew about Issei's character he never trained nor performed any physical activity before he became a devil and was forced to do so. I was tempted to put points into it immediately but I knew that since it was so low I could rise it up by training physically and that I should save those points for later.

The same happened with VIT and DEX, the Vitality and Dexterity modifiers respectively. Vitality essentially governed the amount of stamina and max HP I possessed. I deduced that VIT modified the amount of HP on a 25/1 ratio if the amount I had a level one was 100 without taking into account my VIT of 5. Dexterity governed how fast I was physically, my reflexes, my reaction time, my coordination, my body awareness and my aptitude for acrobatics and flexibility. The same occurred here as with STR so the modifier was pretty accurate.

INT was the Intelligence modifier and it governed the potential I had to acquire new knowledge and the amount of mana I possessed. And as humbly as possible I realized that it was very accurate too. Before I died I had been a very good student. Not only that but I spent my time reading and learning new stuff along with playing a lot of games that forced me to think things through so I knew that my mental capabilities were above average.

The amount of mana I possessed was also accurate if the same happened with INT and MP as with VIT and HP: a ratio 25/1 if my base MP without taking into account my INT at Lvl one had been 50, half of my initial HP at 100, which was the common on most games if you choose a class with an average affinity for everything which I knew I was.

WIS was the wisdom modifier and it governed my ability to make the correct decision, how I used the knowledge in my possession and mana regeneration. I think it was also pretty accurate since I like to think that all the choices I made through my short previous life had been the correct ones –except for the one that had made it so my previous life was short of course-. It seemed like the regeneration of my mana was directly proportional to the amount of WIS I had calculated in percentages. And the same seemed to happen with my HP. Good to know.

LUCK was the luck modifier obviously and it governed, you guessed, how lucky I was. However, I know that it also governs the quality of the drops I get from fighting mobs and how prone I was to getting a critical strike. A lot of people would think that luck is a useless stat to increase, and it normally would be because you can normally raise your stats through stats points, but since I could modify my other stats by training and doing other stuff I can see the potential here. But I wasn't going to get ahead of myself.

Looking at my stats I realized that I had the perfect build to become a mage class character just going by how high INT and WIS were when I was in level 3 but this 'game system' allowed me to get points in all stats by doing certain actions. I knew I could rise my STR, VIT and DEX by doing specific exercises for each. I could raise my INT by studying and I could raise my WIS by making correct during difficult situations. LUCK was the only one that I needed stats points to raise because there was no way to get lucky on purpose.

Because of that I decided that my best path was to become a Battlemage. It was a sub class of wizard type characters that focused on mixing physical prowess with battle magic to create a very devastating battle style suited to face any kind of situation, which was exactly what I wanted. I wanted to be able to go against anyone who crossed my path.

[You have made a wise decision. Your WIS has gone up by 1.]

I smirked as the game itself confirmed that my decision was one of the best I could make. I dismissed the message box and decided to look at my skills. I had a fairly good idea what to expect but it was a good thing to be sure. "Skills."

[Gamer's Mind. Passive. Lvl Max. Allows the user to calmly and logically think things through. Allows peaceful state of mind. Grants immunity to psychological status effect.]

[Gamer's Body. Passive. Lvl Max. Grants a body that allows for the user to live the real world like a game. After sleep in a bed he restores HP, MP and all status effects.]

[Mana Manipulation. Passive. Lvl Max. Allows the user to freely manipulate mana which is the energy within most living beings. Passively increases INT by 10%. Passively increases mana pool by 10%.]

I nodded my head as I looked at the three skills. Like in The Gamer Manhwa I began only with the skills Gamer's Body and Gamer's Mind which were by far the most useful skills. Gamer Body prevented me from having permanent physical damage and Gamer's Mind allowed me to always be calm and collected no matter the situation. To be honest, Gamer's Mind was a much overpowered ability because I couldn't be affected neither by anxiety, stress or panic attacks and neither by illusions nor abilities that affected the mind.

That meant that my mind was absolutely protected. My body was different. Why any permanent damage would heal with just sleeping or eating anything I could still feel pain, as brief as it would be. And I wasn't very fond of pain. I had felt most of my bones breaking and puncturing my organs and unless it was required, I refused to feel something like that again. Let's not talk about how it felt to have your head ripped off. It was not… pleasant to say the least.

At the moment I needed a skill the gather information and the perfect one for that was Observe which I was going to 'create' in a few minutes. I also needed close, mid and long range skills to attack and dice out damage. I needed a defensive skill to protect myself from damage. And lastly I needed support skills that augmented my battling prowess. Those were the skills I needed at the moment and luckily I had enough mana to accomplish at least that for today.