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The Mech Touch

After obtaining the Mech Designer System, Ves aims to create the greatest mechs in the galaxy! In the far future, the galactic human civilization has entered the Age of Mechs. The countless lesser powers of humanity have come to adopt mechs as their main weapons of war. Only a small number of humans have the right genetic aptitude to pilot these destructive war machines the size of buildings. Born to a military family in the edge of the galaxy, Ves Larkinson is one of the many people who lacks the talent to earn glory in battle. Instead, he became a mech designer. Helped by his missing father, Ves has obtained the mysterious Mech Designer System that can help him rise in the galaxy and beyond. His mechs based on the principles of life quickly allows him to rise to prominence. Powerful and highly compatible with mech pilots, his products have the potential to take the market by storm. However, success does not come easily, and countless challenges bar his ability to sell his mechs to a market eager for innovation! With the sins of the human race in the galactic arena slowly catching up, Ves must navigate the perils of the ultra-competitive mech market and maintain control over his growing organization of misfits. This is the golden age of mechs. This is the golden age of humanity. The question is, will it last? "Any challenge can be overcome as long as I design the right mech!" --Join The Mech Touch's unofficial Discord server! https://discord.gg/APB5KCU --Follow my Instagram and Twitter! https://www.instagram.com/mlduong https://twitter.com/MLDuong --Cover Art by Derek-Paul Carll (carlldpn) --The Mech Touch is an original webnovel written by ML "Exlor" Duong. The Mech Touch is mainly published on Webnovel.com and a select few platforms affiliated with the parent company of this website.

Exlor · Sci-fi
Not enough ratings
6121 Chs

Repeat Experiment

Controlling the dwarven prisoners aboard the Blinding Banshee was easy.

There was no chance for them to pull off an escape when they had nothing but their bodies to resist their captivity, but just to be sure, they had all been fitted with mechanical limb locks.

These devices looked like dumbed-down versions of exoskeleton suits and they were deliberately made to be as modest and low tech as possible. After all, it was much easier to prevent improper tampering when the programming of the devices was simple!

Despite their lack of complexity, the mechanical limb locks were strong enough to force every dwarf to move their limbs according to whoever held the controls.

Dozens of cell barriers dropped at once. Though the captive dwarves briefly had the illusion that they were free for the first time in a month, their mechanical limb locks forced them to march out and move down a corridor without any deviation!