"Too much repetition isn't a good thing." Ves eventually concluded.
Though the mech industry predominantly divided mechs into two-dozen mainstream archetypes, this did not mean that Ves had to design that many mechs to advance. In particular, designing heavy mechs was out of reach to most mech designers, yet plenty of mech designers had reached Master Mech Designer or Star Designer without ever designing a heavy mech.
This told Ves that in order to advance smoothly, the process mattered rather than the outcome. Ves could design an absolute garbage mech and still gain some progress as long as he learned something.
"Technically speaking, all of those competition mechs I've designed in a hurry are crap mechs. Even my latest New Sentinel is a travesty compared to the Blackbeak and the Crystal Lord. Yet designing the New Sentinel was just as satisfying as designing the latter two."