4 Heartless

"Wait System what about my actual stat's?"

[If Host wishes to see his 'stat's' he must first unlock it by completing the tutorial quest.]

"Oh, the tutorial quest, I HAVEN'T UNLOCKED QUEST! WHO THE HELL MADE SUCH A CRAPPY SYSTEM!?"

[Host does not have access to that information]

"...."

Speechless Jason began to feel a headache.

"System, where the hell is the nearest soul because I've changed my mind. I am in the mood for a good slaughter"

[To answer the Hosts question, they are right above you.]

"Above me?" Looking up Jason was surprised to see hundreds of ghost floating about ten meters above the ground "How did I not notice then sooner?"

[Host was unable to see them until just a moment ago when you opened your status.]

"I don't really get it but okay. How do I fly and get up there?"

*Ding

[Congratulations you have learned the active skill flight.]

Flight lvl:1 (active skill)

level 2: 0/100

Allows user to fly through the air using

soul power. Can be leveled up.

"Well that's convenient, it requires energy to fly?"

[No. It does not require any energy to fly. Soul power just determines how fast you can fly and in what areas.]

"Flight" activating the skill he slowly drifted towards the ghost above him

"I see, so now that I am on my way to kill them how do I kill them?"

*Ding

[Congratulations you have learned active skill Ghastly claw's.]

Ghastly Claw's lvl:1 (active skill)

level 2: 0/10

Allows users hands to take the form of Claw's.

(Only damages souls)

"Great now that I got some claws let's go and kill them."

*Gulp

"System, I don't think I can kill it if it starts screaming"

[Host only needs to attack a soul of the same level. Souls at the Hosts level are the lowest there is and can normally not even think much less scream. Host has also been gifted the ability 'Heartless'.]

"Oh that's right I did see that skill in my status, what is it?"

*Ding

Heartless lvl:MAX (Active)

Allows user to nullify all emotions during the duration of the active

(user will not be emotionally affected by anything that happened during the duration of the skill after it has ended)

avataravatar
Next chapter