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Strange Carnival

Vlad Yazykov, a young man who has been trapped in a broken body for fourteen years finally dies. That seems to be it, the end, but just during this period of time, a dignitary of the dead Arch Shadow needed to perform some sort of ritual ...

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Chapter 41

A little bit about world order.

 

The Universe is the largest Astral object known, the existence of other Universe's has not been confirmed. 

It is not known whether it is reasonable or not, but it is a confirmed fact that there is an Infofield, which stores all the information of the past, present and future. Sometimes souls are born who are able to "connect" to the infofield in various ways. 

The Universe is timeless, it exists simultaneously in the present, past and future, and with due diligence you can get into the past of your A-Mir, but consider the fact that when you change the course of events you kill the imperfect future of the current A-Mir, and all those who have not even been born yet. 

A much smaller Astral object entering the Universe are the A-Values.

 

The A-Valleys are a notional object consisting of large clusters of A-Mirs. 

What is noteworthy is that there are always three to six factions of higher beings in the A-Valleys, united by a common ideology and constantly fighting among themselves for supremacy in the A-Valley. 

At no time in any known part of the Universe has any faction single-handedly ruled the A-Universe for more than one A-Year.

 

A-World is the smallest single astral object currently known. A-Worlds are often formed randomly, but sometimes Higher Beings who have reached the Creator class, having a huge source of prana, change it and create A-Worlds from scratch to rule in them as the head of the pantheon (the most common scenario).

There are many types of A-Mirs. Physical, magical, etc. laws can be very different even for A-Mirs of the same type, generating world diversity. 

A-Worlds are distinguished as consisting of multiple universes and plans, as well as so-called Planetary A-Worlds. 

Examples of Planetary A-Mir are the World of Eternal Night (Hueco Mundo) and the World of Eternal Sun (the World where the Soul Society is located).

 

A-Year.  The Astral Year is a very difficult unit of measurement of "time" for lower and average beings to understand. 

As stated above, the Universe exists simultaneously in every instant of time of its infinitely long span of "life", so it is pointless to use ordinary units of time measurement. 

A-Year - This is a period of time during which in each A-World of the specified A-Universe, there is a complete reorganization of the channels of the flow of souls. 

 

Classification of Showers.

 

Lower Astral Order - These are ordinary souls going through the cycle of reincarnation. If we look deeper into this category, we can also distinguish Newborn Souls, Strong Souls, Old Souls and Simple Souls. 

Newborn souls - Sometimes the universe itself, through two strong souls gives birth to a new soul, devoid of dirt that accumulated during the cycles of birth and death. Such souls are incredibly strong, often have special abilities (peculiarities), which after rebirths either atrophy as in simple souls (most likely) and most of the strong, or develop as in some strong souls (which is very rare). It is not completely established how one can develop these or those abilities given at the birth of the soul, but there is a theory that in the first life of the Soul must do something significant, a feat or a crime, which will "remember" A-World. 

Strong Souls - These are souls who have accumulated a certain amount of prana in one way or another. Their distinctive feature is their brightness and non-standard soul color.

Simple Souls - These are simple souls that have standard 1-2 units of prana (conditionally), who have lost their abilities and powers given at the birth of the soul in one way or another. 

Usually these are souls who over many lifetimes have strived for nothing, who have not produced a strong personality that imprints itself on the soul.

Old Souls - Souls are mortal, this is a recognized fact.  If during 1489 reincarnations the soul has not been able to pass to a more ordinary order, then after three reincarnations this soul fades and dissolves in the flow of soul channels that permeate the entire universe. These three reincarnations the brightness of the soul decreases, and such souls are considered to be Old. 

 

Ordinary Astral Order - This order can include all Elementals up to the Highest, Gods without a source of prana, simple Shadows, demons unable to apply their peculiarities anywhere but the mother A-Mir, Legendary Souls (Heroic, Villains, Enlightened, etc.), and strong Synthetic Souls. 

Shadow (Souls) - "Spirits of Evil" as they are sometimes called. Shadows are often confused with demons, but they are two different races. Shadows are completely orderly, they have no character, aspirations and goals of their own, but these creatures like to imitate the living and feed on their emotions, creating a Mask from them, necessary to move to the next stage of their development. 

It is very rare that a soul of a lower order voluntarily becomes a shadow; more often, shallow mages and necromancers, creating "higher" undead, twist the soul beyond recognition, completely erasing the layer of corruption. Also, sometimes ordinary undead who have lived a long time give birth to a similar soul - the Shadow of the Soul.

  In some A-Worlds with a shadowy plane of existence, the local Gods take full control of all the Shadows of the A-World, preventing them from developing into a Higher Shadow. Such A-Mirs are characterized by a huge number of various monsters, creatures and rebellious undead.

Legendary Souls are powerful souls for certain reasons who have not become gods, but nevertheless possess such a huge, prana-infused soul that it is no longer possible to categorize them as a lower order. 

Heroes and villains who are remembered by many generations of the living, provoking the world to share prana from their source (even if the soul is reborn in a different A-World, prana will still come to the Legendary Soul). 

Supreme Soul Shadow - This is a shadow that has accumulated enough emotions and prana to create a Personality Mask. Do not take their extravagant character and foolish actions at face value, it is all a mask. In fact, the Higher Shadow experiences nothing, it has no vice, it has no aspirations except to become an Arch Shadow and create its Plan or A-World. 

Synthetic Souls - Artificially created souls and souls originating from synthetics. 

 

Higher Astral Order - This includes soul personalities whose powers do not depend on the characteristics of specific A-Mirs. There are a great many such beings, but the most common are: Astral God, Archi Shadow Souls, Titan, Elemental Lord, Perfect, and Devil.

 

An astral god is a god with a stable divine soul that has its own source of prana (divine powers). Astral gods can be either light or dark. The most common type of supreme entity in the universe is the Astral Gods.

 

The Devil is a demon capable of tinkering with the energy of any of the astral worlds, feeding on any, even souls of the highest order.

 

The Archie Shadow of Souls is a conclave of higher shadows who have gained reason and are able to move through the underside of the A-Mirs without consequence. In fact, the Archie Shadow is nothing more than a living Plan, which is inhabited by Higher Shadows that are part of the Archie Shadow. Sometimes the term is applied to the central Shadow of the Plan. 

Archie Shadow is a very peculiar creature, sometimes not even aware of its nature itself. 

 

An Elemental Lord is an elemental that has thrown off the shackles of its element, but has not died and created its own variation of the element, and is able to move between foci of its element instantly, regardless of distance. 

 

Perfect - an artificially created synthetic soul that has gained wholeness and elevation through the complete fusion of the mental and spiritual bodies. 

 

A Titan is an incredibly strong simple soul (often heroic) who has renounced divinity or demonization, who does not depend on outside sources, and who can regenerate parts of his soul without problems, thus being able to travel between A-Worlds.

Titans are fed by the A-Worlds from their sources of prana, but unlike ordinary gods, who are, in fact, symbiotes, prana is given by the world to the titan free of charge as a reward for the Legend. Titans cannot use prana directly, but they are the only ones in the universe who are not affected by prana (immune to all energy, divine, magical, etc. influences). Killing a Titan is possible only by fulfilling the special conditions of its Basic Legend. 

Titans always give birth to either a god (very often dark) or a creature belonging to the partner's race (if it is not a titan). Titans can only come from an ordinary soul that has passed its way from the bottom, no other way. 

An Astral God can be a Devil at the same time, but he can never become a Titan. 

 

Supreme Order - Only Creators, Eaters of Worlds, Animate A-Worlds belonging to this order are known. How to become one of them is unknown. 

The Absolute and the Golden King of Gods can also be referred to the Supreme Order. 

 

The Abyss. This formation is very mysterious and understand what is the Abyss, can not understand until now. There is a theory that the Abyss is a fragment of the neighboring universe, but to confirm or deny it is impossible for a number of reasons.

All you need to know about her is stay away. Never fight the creatures of the abyss. Kill yourself if you encounter the Lord of the Abyss before he turns you into one of the creatures.

 

Good to know

 

Prana is the energy operating in all corners of the universe. It is what everything is made of. 

Sometimes prana is called divine energy, but it is not quite so, because most of all prana is produced not by astral gods, but by A-Mirs. It would be more correct to designate prana as the Breath of A-Meer. 

 

Legend - "What do you think the A-Meers live on? Prana? Souls? No! Prana is what the world feeds the souls, trying to increase their number in themselves. 

The information, beliefs and stories that the souls living in the A-World create are its food..."

An excerpt from "The Truth About Our World." 

A-Worlds live and develop due to the Infofield generated by many souls. Legend is a peak of emotions, faith and energy of the soul that reasonable people allocate for a microscopic period of time. 

A-World always rewards the souls that gave birth to the Legend with a part of themselves. 

A-World is always connected to the soul of the creator of the Legend by the unbreakable threads of the soul. 

 

Runes - The Language of Prana. Alphabet of Gods and Devils. Each phenomenon can be described and repeated by a certain sequence of runes.

 

Information on the System of Three A-worlds in which the action takes place.

 

Originally there was one standard A-World Terra, with a Plan a little short of the A-World in terms of the amount of prana produced - the Spirit Plan. However, after the Cataclysm caused by the actions of the supreme goddess of Terra, Gaea, and the King of Souls, there was a planetary split that separated the Spirit Plan and made it a separate A-World. Also from the fragments of souls who died during the Cataclysm formed the Third A-World - the World of Eternal Night or as it is often called Hueco Mundo.

Cataclysm(Planetary Schism) - The causes of the planetary schism are not yet known to the general public, but they are documented and kept by some of the Great Families, as well as in the archives of the Palace of the King of Souls.

At the moment the system of three A-worlds is in a state far from equilibrium and all attempts to correct the current state of affairs are unsuccessful. 

 

Terra.

 

A-Mir Terra - The world named after the central planet is reeling from a catastrophe that has killed over 99% of the population living there. 

The dominant race is humans. 

The population is approximately 2 billion souls. 

Present so-called junior shadows - various monsters and mutants, aggressive to all living things. 

The techno-magical civilization has been completely destroyed.

The magical civilization is completely destroyed.

Spiritual Civilization is emerging - currently less than 2% of the population 

There are signs of the emergence of a technical civilization - the chance of emergence is less than 32%

The currents of the Magic World have been completely destroyed.

The Spiritual Force Currents (hereinafter referred to as Reatsu) of the world have been disrupted

The world is unstable.

The chance of the Avatar of the A-world being born is nonexistent. 

 

The World of Eternal Sunshine.

 

The world is experiencing the effects of the Planetary Schism.

There are currently three races: the Children of Death (Shinigami, Magi, Guardians of the North, Valkyries), the Arachni, and the Beastmen

 

 

Soul Society - A Shinigami country in the world of Eternal Sun. It consists of five sub-dimensions-cities. 

The form of government is Monarchy, with the King of Souls at the head. 

The King of Souls is a mysterious being who used to be a shinigami, but has become something more. 

Although the King of Souls is the Absolute Monarch, but at the moment due to his injury, the Council of 99 Great Families rules, which is both the legislative, executive and judicial power in the country.

The military forces of the society of souls consist of 13 Armies and are referred to as Goths 13, led by the Commander-in-Chief, who is also a Captain of the 1st Army (hereafter Squad).

Each squad has its own function and specialization.

Squad 1 is the elite force of the Goths 13. A sort of guard. This squad is made up of only generic shinigami and is not very large compared to the other 12 squads. The Captain of the Squad is always a Shinigami who has reached the minimum of Bankai and is a member of the 99 Great Families (the Asx family has lost their Great status).

2nd Squad - Covert Operations Squad. It is staffed only by shinigami from aristocratic families who have shown proper skills in this type of activity. 

The squad performs intelligence, counterintelligence, and internal security functions for the Soul Society. 

The 2nd squad is in charge of the state prison. 

Members of this squad are rumored to be running "sensitive" errands for Council 99.

Requirements for the Captain of the 2nd Squad - Shinigami must be from the 99 Great Families, possess a minimum of Bankai, his Zampakto must not be of the healing type.

 

(Squad information will be added as the book is written)

 

Zampakto. - A shinigami spiritual sword born from an Asauchi billet. Each shinigami has their own unique Zampakto and no two are alike (sometimes similar ones are found)

A Zampakto is born from Asauchi, which the applicant must constantly infuse with his Reatsu and if he is lucky, the Zampakto will be born. The Zampakto is actually an intelligent spiritual force that has acquired a soul and is symbiotic, helping the shinigami and consuming his excess reatsu in return. Zampakto's powers vary, depending on the shinigami's personality and preferences.

 

There are currently three degrees of sword release and a fourth has been proven possible. 

 

First, the shinigami must be attuned to his sword, their reatsu must be synchronized in a certain way. And once this condition is met, the shinigami will know the name of his sword. 

Only thirty percent of all shinigami can unleash the first form of the sword, the ShiKai.

 

Second - By practicing with his sword and constantly infusing it with his reatsu and mental powers, a shinigami transforms a semblance of his sword's soul into a real soul. Usually Zampakto himself tells you what to do, but there are cases when the character of the sword is bad and the shinigami has to go blind, but the power of such swords is special. 

Once the soul has been formed, the shinigami still has to manifest that soul into the world and only then will he reach the second stage of unleashing his power - BanKai. 

 

Third - After going through a great number of battles and realizing his Zampakto, the shinigami begins to involuntarily pull reatsu from him, giving his own in return. A blending of spiritual power occurs. The Zampakto and its master's reatsu become identical in character and composition. Then the souls of both the Zampakto and the shinigami begin to resonate. This process sometimes drags on for centuries and at the end the shinigami may merge with his spirit sword for a short period of time. SeiKai is the third form of sword release. 

 

The fourth form of sword release is proven to exist - Two souls, shinigami and Zampakto constantly merging in SeiKai will create a manifestation of the inner world in the present and at some point it will be possible to release one's inner world. As of now, none of the shinigami have reached the fourth form of release. 

 

Demonic Magic - These are spells based on reatsu rather than mana. It is very difficult to learn and is much less effective and varied than mana-based magic.

 

Important:

 

-The  Soul Society is currently at war with two Arachni Hives.

  - Any resident of the Soul Society can go from being a simple soul to becoming a Shinigami, the world itself rebuilds newly arrived souls in a special way, making them Children of Death.

-The war  with the Arachni is fought over the resources of the souls of the living on Terra.

-The commoner  in the Society of Souls is the property of the Aristocratic Family in the territory in which she was born, manifested, arrived. 

-The technology to  create Asauchi is secret and belongs to several Great Families responsible for supplying the weapon. 

-The location of the  Arachni Hives is unknown.

-The structure of the  Arachni state is unknown

  The Soul Society  promotes a racist ideology, treating gaijins who come from destroyed nations as second-class citizens.  The gaijins are settled in a special place near the Straits of Doom, where the Nemesis infestation is most active. Only 20 years before the events  described above, due to heavy losses at the front, the Gaijins were allowed to attend the School of Spiritual Arts (School of Commoners) and join the Gotei 13. 

-Beastmen  are equated in the Soul Society with beasts. 

-11 squad  of Goths 13 recruits mostly commoners and is the largest army of the Soul Society, making up half of the country's fighting force. Only in Squad 11 can a commoner become an officer and even a Squad Captain (no documented cases). 

-For  special merit, the captain of Squad 11 may be awarded the rank of Kempachi, which gives him status equal to the heads of the Great Families (on paper only) and special privileges. The rank has never been awarded in the last 200 years. 

-It wasn't until  after the Beast Eclipse that the Void and Menos were granted disaster status, before that these creatures were only seen as beasts.

-The  Soul Society has a formal alliance with one of the Supreme Complete, unrevised even after the Eclipse of the Beast.

 

 

Arachni - These are humanoids with the lower part from a spider and the upper part from a human. They have four arms and a scorpion-like tail coming out of the back of their head. Very intelligent. 

The reasons for their war with the Society of Souls, as well as why they need the inflow of souls from Terra so badly, are not fully known. 

Shinigami scientists speculate that they need souls to reproduce, but this theory has not been confirmed. 

Their army is numerous and well disciplined, according to many of the Goths 13 The Soul Society has not yet been destroyed by the Arachni simply because they do not know where it is. 

 

The Beastmen were once a country of their own, destroyed by the Shinigami. The Beastmen Clans are now small in number, their patron spirits are dead, and many of their traditions have been lost. 

Beastmen are recognized as beasts by the Council. There is no penalty for killing a beastman or raping a beastwoman. 

There are several clans of beastmen with their own physiological characteristics. 

It is possible for a half-breed to be born from a shinigami. Pure beastmen, unlike half-breeds, cannot use Asauchi or create spiritual swords. 

 

The Mountain of the Doomed - The place where the gaijin are settled. It is an ordinary city, not hidden in subspace like the four Rukongai and Seiretei. The city is very often attacked by the infected, and crime and lawlessness thrive in the city.

 

Nemesis - An unspecified threat to the entire world order. There are such concepts as Nemesis Body, Nemesis Mind and Nemesis Soul. 

 

The Body of Nemesis is a mysterious creature living in the center of Hueco Mundo. 

 

The Nemesis Mind is something that lives in the Sun World. It is the Nemesis Mind that most ignorant shinigami refer to as Nemesis. 

The mind of Nemesis has unclear goals and tries to infect as many creatures as possible. 

At first glance, no logic is apparent in all of his actions. 

 

Nemesis Soul - This term is sometimes found in the secret documents of the King of Souls. What this creature is is not yet known. 

 

The World of Eternal Night - Hueco Mundo. 

 

Hueco Mundo is like the World of the Eternal Sun, a whole world. It was formed after the catastrophe that befell Terra. 

This A-World had already tried to manifest itself through the Avatar, but was stopped by the King of Souls. 

 

This A-World is unique because it is located right in the middle of the highway on which souls go to rebirth, hence the huge number of creatures inhabiting it. 

 

Lower Empty: 

Hueco Mundo is a world with negative spiritual power and therefore attracts old souls subject to the destruction of their vice, as well as souls weakened in some way. 

The birth of the Void is a very complex process. When the soul is destroyed by the negative reatsu of the world, it is the vice that prevents it from being completely destroyed, but in return the dominant personality that gave birth to the vice is almost completely destroyed. 

Void are usually animals that follow only primitive instincts, but there are exceptions: If a personality was too strong, it left an imprint in the reatsu and thus the Living Reatsu, which is the Void, has the characteristics of that personality. 

Due to his soul being almost completely destroyed, the Void One will instinctively try to rebuild it by consuming anything spiritualized. 

 

Menos: 

  The Menos are a unique spiritual race with no analogs to be found in the nearby A-Universe. 

The peculiarity of this race is that its representative can directly evolve into a soul of the highest order.

There are four stages of development for this race; Gillian, Adiukas, Vaster Lord, and Limit. 

 

Gillian - Born at the fusion of many void souls and their defective souls.  Unless the so-called Rainbow Round Dance left a single winning soul, Gillian will never advance on the path of evolution, though nuances are possible. 

 

Adiukas - The next stage in the development of Menos. Adiukas are Gillians who have been able to accumulate a certain amount of spiritual essence, from which the inner world of Adiukas begins to build. 

These menos are intelligent, possess innate abilities, and in a rough comparison their powers are equal to or even greater than those of the average Gotei 13 captain. 

 

It is worth considering that the mind of Adiukas does not come from a soul, but from reatsu. It is at this stage of evolution that a second Soul is born from Intelligent Reatsu, which is very similar to the case of the Shinigami Spirit Sword, but there are nuances. 

Depending on the actions of the Soul born from the reatsu towards the twin Soul of the base will depend on the path of evolution the menos will take. 

 

Vaster Lord - Adjucas evolves into a Vaster Lord in the following cases: 

1.The  soul{personality} of menos born from reatsu must awaken the soul{personality} of the base and then merge with it, giving rise to a godlike soul with no source of prana. 

 

2.The  menos soul{personality} born from reatsu must awaken the base soul{personality} and then completely absorb it, while becoming a demon-like soul.

 

3.The  soul{personality} of the menos born from reatsu must completely destroy the soul{personality} of the base, then the menos must give up its vice at the level of its soul. In doing so, the soul will become a shadow. 

 

4.The  soul {personality} of a menoso born from reatsu must be completely absorbed 

 

The forces of the Waster Lords are such that no Captain who has not reached SeiKai is capable of winning in a direct confrontation if the fight takes place in Hueco Mundo.

 

Vaster Lords often form large factions and dominate a particular territory. They are some of the smartest and strongest of their species, save for those who have reached the Limit. 

 

The developmental limit of a menos depends on the path he took to become a Vaster Lord.

 

The most common are the Full Ones, who are Astral Gods by astral standards, and the Arankaras, the Higher Shadows. 

 

The Complete are very rare and it is every Vaster Lord's dream to reach this stage of evolution. All of the Full Ones' abilities are elevated to the Absolute, and in a battle in their native A-World, it is almost impossible to defeat a Full Ones. 

Fulls very rarely fight each other and would rather go about their undoubtedly important business than waste time on silly things like battles. 

It is not known how a Vaster Lord can reach this Limit.

Unlike normal Astral Gods, the Full ones lose a significant portion of their powers away from the mother A-Mir. 

 

Arrancars - Wretched beings who have given up their future and destroyed the soul base. 

Though these Higher Shadows have a mask of personality, it is very rare for them to seek elevation and become an Arch Shadow, which is not the case for normal Higher Shadow Souls. 

There are currently ten Arrancars of varying strength and age roaming the world of Hueco Mundo. 

 

The Superior Complete are the Complete that have been able to step beyond the limits of their race and are no longer Menos, though descended from them. 

 

The Superior Complete does not have a body as such, it exists in every minimal unit of reatsu, which it is. However, these beings are forced to create anchor bodies for their needs. 

The Supreme Complete cannot leave the A-Mir of Hueco Mundo, but he can send his anchor body to a place he needs, and although the anchor loses its immortality and much of its powers, it can still do a lot. 

 

It was the Hungry Rat King's Anchor that was able to seriously injure the Soul King, though it was subsequently destroyed.

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