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Online games: from rookie to all-around king

Chris, a player who is obsessed with online games, is turned into a vegetable in an accident by the intelligent computer demon king Silas. When he wakes up 20 years in the future, he finds himself in a virtual game called Fantasy Journey. He can't quit the game to return to reality, and can only find a way to return to neuronormal from the game. Chris is sent to the remote Lost Village, where fierce monsters, desolate villages, and advanced intelligence programs have great powers. The Beast Master controls the player and the beast; The earth dragon guards the treasures of the Blue Jade Mountain. How will Chris cope in these dangerous situations? What will be his fate?

FANGYIYI · Games
Not enough ratings
84 Chs

Chapter 4 :The People of the Lost Village

Looking at the game time displayed in the upper left corner of the sky, I have spent seven hours in this virtual world and successfully reached level 10. During this time, I gradually mastered what the game calls the "special growth" calculation. This formula is based on the comparison between the monster's power and the player's power to determine the growth rate. In general, the stronger the monster and the weaker the player, the higher the reward when leveling up. For example, when I kill a monster with high agility, my own agility will increase accordingly.

In addition, the system also detects how much effort the player has put into the level up process. The harder the battle, the more points and achievements the player earns. At the same time, the system also evaluates the level of intelligence and concentration shown by the player during the battle, thus giving some additional rewards in terms of mental strength. Therefore, although many beasts are generally low in mental power, my mental power increase after killing these beasts is the most significant.

My combat skills have improved dramatically, thanks to a lot of experience I've had in other games. In terms of fighting skills, I'm one of the best in all kinds of games. I believe I could have performed better if I had not been limited by innate attributes.

However, simply improving my skills won't help me reduce the time it takes to kill monsters in the short term. Each level of monsters in the game increases their combat effectiveness significantly. Now, I can kill level 15 monsters is the limit, for level 16 monsters, I can't break through their defenses, and my health can only barely support two attacks. While traps can be used, digging them takes time and reduces the difficulty of combat, which is not good for my growth.

Looking back on the previous game, when I encountered this situation, I usually suspended the level, first to earn money to collect enough equipment, and then bring enough recovery drugs, so that you can get twice the result with half the effort. But now the poor village is unable to provide good equipment, and the monsters have never released any useful items, so there is nothing to do.

Also, my MP (magic points) grew much slower than my HP (health points), apparently because I didn't have any magic skills. Don't know where to learn magic skills in this game.

In fact, it all boils down to the poverty of the village. In this game, the more affluent players in real life are usually arranged to be born in cities or developed villages, where there are various skill teachers and skill books for sale, and their upbringing is naturally much easier than mine.

Not to mention the rich kids whose parents can set up an account for them even if they don't play games. These rich people can enter the game with hundreds of copper coins, which can play a huge advantage in the early days. As long as they have reached level 20, they can also exchange dollars and game coins, and rich people can buy the best equipment at any time, and ordinary players can't compare with it.

I don't understand why this game would port the wealth gap in the real world, which is obviously unfair. Unless the game is so technically and artistically superior that the player won't want to leave, this isn't an option. However, from a game company's point of view, poor players do not invest a lot of money in the game currency, but may change the game currency into dollars, such players are naturally not welcome. The way society is, rich people are welcome everywhere.

Back in the village, the village chief gave me a level 10 task: "Kill 20 tigers." I smiled wryly, because I have scouted, these tigers are level 18, I simply can not break through their defenses, currently can not complete this task.

If you are born with good attributes or better equipped players, level 10 to do this task is not particularly difficult. Unfortunately, my initial stats were very poor, and although I worked hard the day after, the points awarded to me were only the average player's average level, not outstanding. The only time four attributes are added up to 11 points.

Just as I was about to go out, the head of the village stopped me and said, "Young man, since you have cleared a lot of wild animals from the village, I would like to ask you to be the village guard of the village, would you like to?"

I can't help feeling good. This is new. In the game I have played, the village guard is a kind of character who stands at the entrance of the village with a big knife and kills the monster with a knife seconds, which is my idol role. So I eagerly asked, "What is the village guard going to do?" Is it only possible to stand guard for the village, but not to move freely?"

"No," replied the head of the village, "you are free to move about, except to remove as many wild animals as possible from the village." Monsters you kill in the village will pay you based on rank and number and record your contribution value. In addition, if there are players in the village to PK or hurt NPCS, you also have the responsibility to stop."

I'm happy. It's not a bad job. You can get paid to kill monsters, and you can eat imperial food and prestige. However, if I get into a fight with an advanced player, I can only die in line of duty.

"What equipment can I get?" I asked.

"Well, the village is so poor that when the former village guard left, he took all his equipment with him." I have only an iron sword to give you, along with the badge of the Village Guard and a property sheet for the village."

Iron sword rust, I took out to sharpen, check the attributes, attack +7, already good, maybe I can break the 16 monster defense. Village health badge is wooden, explosive power +1, however, I am now 2 explosive power has rarely appeared outbreak attacks and fatal attacks, perhaps my hidden attributes "lucky" is relatively low.

When it comes to hidden stats, my luck is probably really low, having never played a piece of equipment before. But I do know that I have a hidden attribute "intuition" that is excellent. Perhaps because of my low sensitivity to the five senses, in order to balance, the system gave me the highest possible "intuition," which is the sixth sense. This is also true of the fact that when one sense is lost, the other senses are sharper. For example, blind people in their lives often have more acute hearing.

Super "intuition" enables me to have similar "detective" ability, as long as the heart to observe the monster and NPC, it may show some basic attributes of the other side, such as rank. For low-level monsters, I can also see its attack power, health and other attributes. The system will also alert me if there are monsters around that are 10 levels higher than me.

The attribute table of the village shows: Lost village, population 7 (vendors are not counted as migrants), force 4, culture 2, Magic 1, economy 1, security 1, production 1, environment 1. Village comprehensive strength ranked 10398853, it seems that there are 10 million villages in the game.

Reflecting on the words of the village chief just now, I think his intelligence is quite high, and his favorable impression of me seems to have improved a lot. So I decided to get some more information. He went back to the village chief and asked him about skills and magic.

The head of the village told me that people of all professions have left because of the decline of the village and the loss of the villagers. Now the remaining people have villager A and village woman A and child A this family, occupation is a farmer, can only "planting" and "feeding"; The cool NPC Po is a hunter and should have a lot of skills, and his wife Abbe can do the most basic "mending".

The head of the village is a magician himself, but he told me that you need to be level 15 to learn magic from him. Another problem is that since no one has bought magic potions for a long time, the vendors have not bought any, and now even if they learn magic, there is not much use.

The chief also mentioned that the village could be developed. Through the efforts of all the villagers, when the village attributes rise, there will be some homeless people and people from more backward villages to move in (there are no more backward villages around us at present). In addition, if the magic level of the village rises to 10, the Telesphere can be restored and you can go directly to the nearest village. On foot alone, it would take more than three days to reach the nearest village, and there are many advanced beasts along the way.

I walked out of the chief's hut and decided to talk to the other villagers again.

The intelligence of villagers A family of three was obviously very low, and I was not interested in planting and feeding, and asked for a while without new discoveries, and gave up. The Po couple were different, they were named NPCS with significantly higher intelligence, so I focused mostly on them.

Although Po is still relatively cold, not much to me, but because I have been the "village guard", to help the village to kill the monster also got some recognition from everyone, so it is still from the kind Abbe to understand Po's intelligence.

Po was indeed a hunter by profession, and the wild animals around the village were abundant and suited him well, so he did not move away like the other villagers. However, while hunting a few days ago, he met a Wolf king, and threw his bow and arrow and other weapons on the grassland in a panic. There was no blacksmith in the village, and Po was unarmed and unable to hunt, so he had to wait for the next time the vendor returned from the city with a weapon, but that would not be for ten days.

I saw that Abbe was very talkative, so I pulled out my recently acquired hide and asked her if she could help me make something, for a fee, of course.

Abbe looked very happy, after all, no one asked her to make clothes for a long time, she quickly found the rusty needle out to grind. However, the sister-in-law's craftsmanship is really not good, scrapped dozens of my hides, worth more than 100 copper plates (in fact, "mending" requires finished leather and cloth, and the work of processing hides into leather should be done by a cobbler).

Finally, Abbe helped me to make a set of defense: defense +2 cowhide pants, defense +1 cowhide wrist guards two, defense +1 fox hat, and agility +1 Wolf boots.

Wearing this outfit improved my defense, but it slowed my agility because it was bulky and ill-fitting. I guess if you want to get good gear, you have to go to a good tailor and use good materials. On the surface, I still pretended to be very satisfied, praised Abbe's craft, and paid her 200 coppers, Abbe actually accepted it. Her intelligence is not high, scrapped my so many materials, did not express shame or modesty.

I put out a feeler and asked if I could learn her skills, but she said yes. Abbe did not know that this would cause her to lose an important client, it seems that computer intelligence is really not as calculating as humans.

I finally learned my first skill: "mending", which is currently a first class. I couldn't wait to experiment on my own with a few remaining hides, and all failed, except for a 2% increase in skill experience.

It seems that mastering life skills requires not only high awareness and high creativity, but also a lot of practice and material consumption. I don't know if this practice is worth it, the loss of materials is enough for me to buy more advanced equipment, or put down the life skills.

When talking with Po again, I repeatedly mentioned "hunter skills", "weapons", "arrows", "Wolf king" and other keywords, and finally, God rewards the hard work, Po revealed to me "very want to find the lost weapon" this implied information. I immediately offered to help him recover the weapon if he would lead the way. Very reluctantly, Po agreed.

It took me half an hour to create a wooden bow for Po, which still only has 1 point of attack due to his lack of carpentry skills. As for the arrows, Po still has plenty. I lent Po my obsolete bronze sword, and we hit the road together.

After walking for more than three hours, we came to a small grassland.

From a distance, there was not a monster to be seen on the grassland, which was very strange. By definition, where the Wolf King appears, there should be wolves. Po's memory did not disappoint me, we soon found the location of the lost weapon, looking far away, the iron bow and bronze fork were there, it was wonderful!

Just as we were so happy for the operation so smoothly, a fishy wind blew, a huge silver Wolf appeared, turned out to be the Wolf king!